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Sat Mar 3, 2012 6:27 am (PST) For you personally, it my not matter one damn bit. As a society, this is the most important a political issue out there. Way more important than "net neutrality." It should be at the top of Congresses agenda. This is not an issue of individual privacy. For most of us, most of the time, what's Google is doing, in specific, will not matter to you. Unless, of course, you are afraid of the almost imperceptible, psychological manipulation of your life by faceless, soulless entities with nearly unlimited resources. And let's say you don't fear soulless corporations, but you do fear the government (trying to cross partisan lines here) than consider that everything Google knows is easily accessible to the Feds via the Patriot Act. We have ONLY two options. Concede or protest. If we concede it is over. We will never regain this ground. If enough of us protest, maybe we can at gain some modicum of protection from this unfettered power. So how do you protest: 1) Stop using Google search. This is the big one. DuckDuckGo is an excellent symbolic choice because of their specific, high profile privacy policy. 2) Don't use Google+, at all. Just don't. This is actually the key to the entire policy. You don't need Google+. I don't care what all the tech writing fan-boys are telling you. 3) Stop using GMail. If you can't cancel your Gmail account, at least use another client to read your mail and don't use the GMail web page. If you can at least reduce your usage that would help. It is the combination of Google search, Google+, and GMail that makes what Google is doing so different, and so dangerous. Yes, Apple wants to do the same thing with iCould, and so does MS, and so does Facebook, but they can't yet. And the only thing that will stop them from doing this in the future (as in a year from now) is stopping Google. So what do I think will happen. Nothing. Unlike the Netflix debacle, we consumers have no money at stake. We will do pretty much anything to get "free" services. In this case, we will give up considerable autonomy... but we will never know it, and that's okay with us. Cheers, tod P.S. Sorry to be so dark. I actually love Google, more than Apple. Also scare me. Kinda like tigers. I would love to play with a tame tiger, but I would never overlook the fact that even a tame Tiger could rip me to shreds before I even knew what was happening. On Mar 2, 2012, at 11:49 AM, fussyoldfart wrote: > I hope this is not considered too far off topic here because I value the opinions of the people in this group. There is controversy currently about the changes Google has made to their privacy policy. Some say it threatens privacy, others say it makes no difference. Having been brought to our attention, has privacy been compromised already? Personally, my attempts to gently disentangle myself are proving difficult but I have a lot invested in my gmail address. What do members think one should do? > > Darrell McDonald > > Tod Hopkins Hillmann & Carr Inc. todhopkins@hillmanncarr.com [Non-text portions of this message have been removed] - 1.2.
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Sat Mar 3, 2012 6:31 am (PST) --- In macsupportcentral@yahoogroups.com, "fussyoldfart" <fussyoldfart@ ...> wrote: > > I hope this is not considered too far off topic here because I value the opinions of the people in this group. There is controversy currently about the changes Google has made to their privacy policy. Some say it threatens privacy, others say it makes no difference. Having been brought to our attention, has privacy been compromised already? Personally, my attempts to gently disentangle myself are proving difficult but I have a lot invested in my gmail address. What do members think one should do? > > Darrell McDonald > Hi Darrell, Everyone is different. In my case, no one would be interested in tracking my searches or reading my emails. There are many more people out there whose lives and information is more fascinating than mine. That's how I view it. hester - 1.3.
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Sat Mar 3, 2012 6:36 am (PST) BTW, this is totally ON topic because of iCloud. This will be iCould's policy by 2013 if Google does not back down. iCloud will be at least as powerful as the Google empire quite soon thanks to the iPhone (at least in the US). Ironically, there is the slight possibility here that the two giants will choose to make this issue, respecting user privacy, a point of competition, if we care enough and show it. Facebook does not have a prayer in that fight. Cheers, tod On Mar 2, 2012, at 11:49 AM, fussyoldfart wrote: > I hope this is not considered too far off topic here because I value the opinions of the people in this group. There is controversy currently about the changes Google has made to their privacy policy. Some say it threatens privacy, others say it makes no difference. Having been brought to our attention, has privacy been compromised already? Personally, my attempts to gently disentangle myself are proving difficult but I have a lot invested in my gmail address. What do members think one should do? > > Darrell McDonald > > Tod Hopkins Hillmann & Carr Inc. todhopkins@hillmanncarr.com [Non-text portions of this message have been removed] - 1.4.
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Sat Mar 3, 2012 8:10 am (PST) Quit a few people pretty upset with Google and its privacy policy which I have to admit is very scary. I with a lot of you in that in that respect and believe that Google needs to be investigated concerning its bizarre idea of privacy. Now with that said, why has no one mentioned there other product
Android! This to me needs a little scrutiny also. Forrest On Mar 3, 2012, at 9:27 AM, Tod Hopkins wrote: > For you personally, it my not matter one damn bit. As a society, this is the most important a political issue out there. Way more important than "net neutrality." It should be at the top of Congresses agenda. > > This is not an issue of individual privacy. For most of us, most of the time, what's Google is doing, in specific, will not matter to you. Unless, of course, you are afraid of the almost imperceptible, psychological manipulation of your life by faceless, soulless entities with nearly unlimited resources. > > And let's say you don't fear soulless corporations, but you do fear the government (trying to cross partisan lines here) than consider that everything Google knows is easily accessible to the Feds via the Patriot Act. > > We have ONLY two options. Concede or protest. If we concede it is over. We will never regain this ground. If enough of us protest, maybe we can at gain some modicum of protection from this unfettered power. > > So how do you protest: > > 1) Stop using Google search. This is the big one. DuckDuckGo is an excellent symbolic choice because of their specific, high profile privacy policy. > > 2) Don't use Google+, at all. Just don't. This is actually the key to the entire policy. You don't need Google+. I don't care what all the tech writing fan-boys are telling you. > > 3) Stop using GMail. If you can't cancel your Gmail account, at least use another client to read your mail and don't use the GMail web page. If you can at least reduce your usage that would help. > > It is the combination of Google search, Google+, and GMail that makes what Google is doing so different, and so dangerous. Yes, Apple wants to do the same thing with iCould, and so does MS, and so does Facebook, but they can't yet. And the only thing that will stop them from doing this in the future (as in a year from now) is stopping Google. > > So what do I think will happen. Nothing. Unlike the Netflix debacle, we consumers have no money at stake. We will do pretty much anything to get "free" services. In this case, we will give up considerable autonomy... but we will never know it, and that's okay with us. > > Cheers, > tod > > P.S. Sorry to be so dark. I actually love Google, more than Apple. Also scare me. Kinda like tigers. I would love to play with a tame tiger, but I would never overlook the fact that even a tame Tiger could rip me to shreds before I even knew what was happening. > > > > On Mar 2, 2012, at 11:49 AM, fussyoldfart wrote: > >> I hope this is not considered too far off topic here because I value the opinions of the people in this group. There is controversy currently about the changes Google has made to their privacy policy. Some say it threatens privacy, others say it makes no difference. Having been brought to our attention, has privacy been compromised already? Personally, my attempts to gently disentangle myself are proving difficult but I have a lot invested in my gmail address. What do members think one should do? >> >> Darrell McDonald >> >> > > Tod Hopkins > Hillmann & Carr Inc. > todhopkins@hillmanncarr.com > > > > > > [Non-text portions of this message have been removed] > > > > ------------ ------------------------ > > Group FAQ: > <http://www.macsupportcentral.com/policies/> > > Yahoo! Groups Links > > > - 1.5.
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Sat Mar 3, 2012 8:56 am (PST) On Mar 3, 2012, at 9:31 AM, hester wrote: > Everyone is different. In my case, no one would be interested in tracking my searches or reading my emails. There are many more people out there whose lives and information is more fascinating than mine. That's how I view it. > Do you spend money? Then they care. And it's not just about money. Consider "issue" advertising; government public interest campaigns; military recruitment; health care lobbyists (on all sides), other web sites, con artists (yes, they advertise).. . There is no end to people who will pay good money to target you and control what you see and hear. Do not delude yourself that you and your petty information stream do not matter. This is about collecting and selling the means to manipulate you... directly... Someone out there will pay for that. Cheers, tod Tod Hopkins Hillmann & Carr Inc. todhopkins@hillmanncarr.com [Non-text portions of this message have been removed] - 1.6.
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Sat Mar 3, 2012 9:00 am (PST) The point that everyone -- including Apple & Google -- seems to be missing is that all of the discussion could be rendered moot if both simply inserted an anonymizer between the user and its services. Apple and Googlel could still get their data without associating it with anyone's identity. This is one model being used in medicine, where HIPAA constrains the revelation of user identity from being linked with his data for the purposes of aggregation and analysis. At the moment, users can deploy a web anonymizer site such as http://www.anonymizer.com , but it is an extra step. The fact that neither Apple nor Google would pre-emptively include such technology, to me at least, shows their true colors. BTW, this is not the "double-edged sword" some people claim it to be. The sword has one edge and it's at your throat. The fact that you personally haven't been cut yet is purely random. As long as the potential for abuse exists -- including costly, life-damaging errors -- users are shouldering the risk, not Apple, not Google. Just ask anyone who's had his credit compromised or has been falsely prosecuted by a government agency. And remember: even if you prove yourself right, you have to spend your own money to do so. -- Rob Frankel, Branding Expert Twitter: @brandingexpert http://www.RobFrankel.com http://www.PeerMailing.com http://www.i-legions.com http://www.FrankelAnderson.com Yes, there's an RSS feed blog, if you can handle it: http://www.robfrankelblog.com - 1.7.
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Sat Mar 3, 2012 9:11 am (PST) > And how is this different than what Apple or MS does? "Apple" is not a search engine that one might go to as much as 30-50 times daily, seeking information on personal, private, or medical topics. -- ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jim Saklad mailto:jimdoc@me.com [Non-text portions of this message have been removed] - 1.8.
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Sat Mar 3, 2012 9:30 am (PST) - 1.9.
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Sat Mar 3, 2012 9:37 am (PST) I would like to second fussy's request for further information. I do not use gmail, but have used Google for searching since I first heard of it back in the early '90s. I don't feel fussy's questions were answered as the conversation took off in the direction of search engines. I've been reading stuff about the privacy issues, but still have a lot of confusion about whether there really is anything to be overly concerned about above and beyond the usual concerns of putting yourself out there on the net. --- In macsupportcentral@yahoogroups.com, "fussyoldfart" <fussyoldfart@ ...> wrote: > > I hope this is not considered too far off topic here because I value the opinions of the people in this group. There is controversy currently about the changes Google has made to their privacy policy. Some say it threatens privacy, others say it makes no difference. Having been brought to our attention, has privacy been compromised already? Personally, my attempts to gently disentangle myself are proving difficult but I have a lot invested in my gmail address. What do members think one should do? > > Darrell McDonald > - 1.10.
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Sat Mar 3, 2012 9:41 am (PST) Apple will control it's own search engine by the end of the year. If Google goes through with this, it would be irresponsible for Apple not to replace Google search with it's own default search engine in Safari. It will likely happen in any case. Apple can (unlike anyone else) make Apple the exclusive search engine on iPhones and iPads. It likely won't (monopolistic) but it will discourage the use of alternatives. Cheers, tod On Mar 3, 2012, at 12:11 PM, Jim Saklad wrote: > > And how is this different than what Apple or MS does? > > "Apple" is not a search engine that one might go to as much as 30-50 times daily, seeking information on personal, private, or medical topics. > > -- > ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Jim Saklad mailto:jimdoc@me.com > > [Non-text portions of this message have been removed] > > Tod Hopkins Hillmann & Carr Inc. todhopkins@hillmanncarr.com [Non-text portions of this message have been removed] - 1.11.
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Sat Mar 3, 2012 9:55 am (PST) On Mar 3, 2012, at 12:37 PM, neelie wrote: > I've been reading stuff about the privacy issues, but still have a lot of confusion about whether there really is anything to be overly concerned about above and beyond the usual concerns of putting yourself out there on the net. The problem is that "privacy" is an abstract, difficult issue. What Google is doing represents a dramatic increase in it's ability to accumulate information about you, associate it with your "online presence," and sell this collected and analyzed information to others. In fact, no one really knows precisely what the impact will be, but it does represent a basic shift in power. This is less a "practical" issue than a philosophical one. It's about the checks and balances on a large information based companies (like Google) and their "right" to collect and use the information that you provide both directly and indirectly. This is less important today than it will be next year, and a decade from now, when almost every action you take will pass through the hands of such corporations. Cheers, tod Tod Hopkins Hillmann & Carr Inc. todhopkins@hillmanncarr.com [Non-text portions of this message have been removed] - 2a.
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Sat Mar 3, 2012 8:45 am (PST)
I just got a new 14-megapixel digicam, replacing a 3-MP digicam. I really chose this camera for features other than its resolution. It's nice to have all this resolution in reserve, but for most of my photos it's overkill. My first few shots with the new camera are coming in at ~4.5MB per. My concern is that this will eat up a lot of hard drive space, and my weekly SuperDuper clones to an external drive (via FW400 interface) will take longer. So, is there an easy way in iPhoto to selectively reduce the resolution of individual photos? If I drill down to the files in Finder and reduce the resolution with a 3rd-party image editor, will that confuse iPhoto? Thanks. - 2b.
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Sat Mar 3, 2012 9:11 am (PST)
Andrew, I think the easiest way to do what you want to is to change your camera settings so you don't get the high resolution photo's unless you select for them in the situations that you want. However if this doesn't work because you don't know when you might need the high resolution photos until after taking the shots, then I would do the following. I think you will confuse iPhoto if you go into the original file folder in iPhoto and change it there. Editing in iPhoto won't resolve the space issue as the original version is also kept. I would suggest exporting the pictures, doing a batch modify with a 3rd party imager and then reimporting to iphoto (after deleting the originals). Jay On Mar 3, 2012, at 10:45 AM, Andrew Buc wrote: > I just got a new 14-megapixel digicam, replacing a 3-MP digicam. I > really chose this camera for features other than its resolution. It's > nice to have all this resolution in reserve, but for most of my > photos it's overkill. > > My first few shots with the new camera are coming in at ~4.5MB per. > My concern is that this will eat up a lot of hard drive space, and my > weekly SuperDuper clones to an external drive (via FW400 interface) > will take longer. > > So, is there an easy way in iPhoto to selectively reduce the > resolution of individual photos? If I drill down to the files in > Finder and reduce the resolution with a 3rd-party image editor, will > that confuse iPhoto? Thanks. > > > [Non-text portions of this message have been removed] - 2c.
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Sat Mar 3, 2012 10:41 am (PST) On 3 March 2012 17:11, Jay Abraham < jaygroups@abrahamgroup.net> wrote: > Andrew, > > I think the easiest way to do what you want to is to change your camera > settings so you don't get the high resolution photo's unless you select for > them in the situations that you want. However if this doesn't work because > you don't know when you might need the high resolution photos until after > taking the shots, then I would do the following. > > I think you will confuse iPhoto if you go into the original file folder > in iPhoto and change it there. Editing in iPhoto won't resolve the space > issue as the original version is also kept. I would suggest exporting the > pictures, doing a batch modify with a 3rd party imager and then reimporting > to iphoto (after deleting the originals). Actually, you can export from iPhoto and choose your new, lower resolution at the same time. Them delete and re-import as you suggest. Otto [Non-text portions of this message have been removed] - 2d.
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Sat Mar 3, 2012 11:11 am (PST)
Howdy. I set my Nikon digital 35mm camera to take pictures at 300 dpi. It does them as a JPEG file. JPEG is a lossy file format. However, my Nikon, and many other digital cameras, will do a higher resolution type of file in what is called RAW file format. This is a big file. The RAW term is not standardized and each camera maker has a different name for it. If I think I'll want to print a picture I set the camera to the RAW file format. For most other pictures, I keep it at 300 dpi. The pictures are then transferred to the Macintosh. If I want to email a picture or display on a web site for viewing only, I use Photoshop to change the image to 72 dpi. You can also use iPhoto to do this but I think Photoshop does a more refined job of it. This leaves me with the original 300 dpi JPEG images which I keep in original format. However, a 300 dpi image, if reduced to a smaller physical dimension, like 4x6 can be printed quite nicely but not as nicely as a RAW file. On Sat, 03 Mar 2012 08:45:15 -0800, Andrew Buc wrote: > I just got a new 14-megapixel digicam, replacing a 3-MP digicam. I > really chose this camera for features other than its resolution. It's > nice to have all this resolution in reserve, but for most of my > photos it's overkill. > > My first few shots with the new camera are coming in at ~4.5MB per. > My concern is that this will eat up a lot of hard drive space, and my > weekly SuperDuper clones to an external drive (via FW400 interface) > will take longer. > > So, is there an easy way in iPhoto to selectively reduce the > resolution of individual photos? If I drill down to the files in > Finder and reduce the resolution with a 3rd-party image editor, will > that confuse iPhoto? Thanks. - 3a.
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Sat Mar 3, 2012 9:10 am (PST)
I signed out of my gmail account and got rid of my gmail host programs on my Mac, iPad and iPhone. All I got were ads anyway. I changed to DuckDuckGo as my search engine on all 3 devices. My question is; Is there a way to completely close a gmail account? If there is please email the steps or have I done enough? Blaine Gordon Sent from my iPad - 3b.
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Sat Mar 3, 2012 9:13 am (PST) Google has provided instructions on how to backup your data and delete your accounts at below link http://support.google.com/accounts/bin/answer.py?hl=en&answer=32046 jay On Mar 3, 2012, at 11:10 AM, BLAINE F GORDON wrote: > I signed out of my gmail account and got rid of my gmail host programs on my Mac, iPad and iPhone. All I got were ads anyway. I changed to DuckDuckGo as my search engine on all 3 devices. My question is; Is there a way to completely close a gmail account? If there is please email the steps or have I done enough? > Blaine Gordon > > Sent from my iPad > > > [Non-text portions of this message have been removed] - 3c.
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Sat Mar 3, 2012 10:21 am (PST) I followed all the suggestions on removing google apps, my account is closed, I never used gmail and I removed google search from the list of search sites. Could someone tell me why I still get a google cookie and how I can block it? Kay MacBook Air Mac OS X 10.7 1.8 GHz Intel Core i7 4GB 1333 Mhz DDR3 MacBook Pro 1.1 Mac OS X 10.6.8 1.83 GHz Intel Core Duo 1 GB 667 MHz DDR2 SDRAM MacBook Mac OS X 10.6.7 2GHz Intel Core 2 Duo 3 GB 667 MHz DDR2 SDRAM On Mar 3, 2012, at 9:13 AM, Jay Abraham wrote: Google has provided instructions on how to backup your data and delete your accounts at below link http://support.google.com/accounts/bin/answer.py?hl=en&answer=32046 jay On Mar 3, 2012, at 11:10 AM, BLAINE F GORDON wrote: > I signed out of my gmail account and got rid of my gmail host programs on my Mac, iPad and iPhone. All I got were ads anyway. I changed to DuckDuckGo as my search engine on all 3 devices. My question is; Is there a way to completely close a gmail account? If there is please email the steps or have I done enough? > Blaine Gordon > > Sent from my iPad > > > [Non-text portions of this message have been removed] [Non-text portions of this message have been removed] - 3d.
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Sat Mar 3, 2012 10:57 am (PST) Google is a many-tentacled monster. For instance, YouTube is a Google "product." There are a number of browser extensions/add- ons that can block Google tracking. I am currently using Ghostery: <https://www.ghostery.com/> -- PSmith MacBook Pro, 2.4GHz Intel Core 2 Duo, 4 GB DDR2 SDRAM, OS 10.7.3 iPhone 4S 64 GB, iOS 5.0.1 On Mar 3, 2012, at 1:21 PM, us2forever wrote: I followed all the suggestions on removing google apps, my account is closed, I never used gmail and I removed google search from the list of search sites. Could someone tell me why I still get a google cookie and how I can block it? - 4a.
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Sat Mar 3, 2012 9:19 am (PST)
Does anyone here know of a way to stream my iTunes video podcasts directly from my MacBook Air to my LED TV? Currently, I have to copy to a thumb drive and physically carry that drive to the TV and plug it in there to the TV's USB port. Thanks.Ken S. - 4b.
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Sat Mar 3, 2012 9:39 am (PST) Buy an apple tv and use AirPlay. Sent from a mobile device, please ignore any auto corrected or typographical errors. On Mar 3, 2012, at 12:19, Ken < avlisk@cox.net> wrote: Does anyone here know of a way to stream my iTunes video podcasts directly from my MacBook Air to my LED TV? Currently, I have to copy to a thumb drive and physically carry that drive to the TV and plug it in there to the TV's USB port. Thanks.Ken S. [Non-text portions of this message have been removed] - 4c.
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Sat Mar 3, 2012 9:45 am (PST) On Sat, Mar 3, 2012 at 10:39 AM, Bill Boulware < bill.boulware@gmail.com> wrote: > Buy an apple tv and use AirPlay. > Aha, proof that Apple is monitoring and subverting everything! All kidding aside, your new TV likely is DLNA compliant. All you need is a DLNA server on your MBA. Google IS you friend. And, no, I don't own an Apple TV. Too limiting, which helps Apple (obviously). Get a Roku instead, or use an XBOX or PS if you have one. Bob - 4d.
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Sat Mar 3, 2012 9:51 am (PST)
Gee, I have a Roku Box from about 4 years ago, but since the TV has Netflix built-in, I haven't been using it. Are you saying I can stream to the Roku box so I don't have to buy and Apple TV? Ken S > And, no, I don't own an Apple TV. Too limiting, which helps Apple > (obviously). Get a Roku instead, or use an XBOX or PS if you have > one. > > Bob > - 4e.
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Sat Mar 3, 2012 9:54 am (PST) Several ways. I have a Sony PlayStation 3 which has a BD player and connection to Internet and my network. I found a free app for my MacPro called Playback that lets you designate drives and folders that can then have content viewed on TV via the Sony PS3 including iTunes content. !i!i!i!i!i!i! i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i iFrom Denver Dan's iPhone â" my magical animal is a butterfly On Mar 3, 2012, at 12:39 PM, Bill Boulware <bill.boulware@gmail.com> wrote: > Buy an apple tv and use AirPlay. > > Sent from a mobile device, please ignore any auto corrected or > typographical errors. > > On Mar 3, 2012, at 12:19, Ken <avlisk@cox.net> wrote: > > > > Does anyone here know of a way to stream my iTunes video podcasts directly > from my MacBook Air to my LED TV? Currently, I have to copy to a thumb > drive and physically carry that drive to the TV and plug it in there to the > TV's USB port. Thanks.Ken S. > > > > > [Non-text portions of this message have been removed] > > > > ------------------------------------ > > Group FAQ: > <http://www.macsupportcentral.com/policies/> > > Yahoo! Groups Links > > > - 5a.
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Sat Mar 3, 2012 10:32 am (PST) On 3 March 2012 06:17, jayant m < jmurthy@yahoo.com> wrote: > > The big advantage is that all files related to an application can be put > in a single file. No need to worry about having to track down files in > different locations. There are actually times when flexibility is not a bad > option. > Do you mean in a single *folder*? If so, there is nothing to stop you creating subfolders under, say, Documents, for each app, if that is what you want. Otto [Non-text portions of this message have been removed] Need to Reply? Click one of the "Reply" links to respond to a specific message in the Daily Digest.  | | | | | | | | | | | | | | |  |  |  | | | | | | | Messages In This Digest (5 Messages) Messages - 1a.
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Fri Mar 2, 2012 6:32 pm (PST)
Hi. Would you please advise me on the best way to copy the contents from the nano toa Mac book pro? Thank you. Alison - 1b.
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Fri Mar 2, 2012 6:40 pm (PST) The easiest (and FREE) way to do it is to use your backup of your iTunes library, I usually use TimeMachine for that. Since, you're inquiring here, I'm guessing you probably didn't backup. Look at this link: < http://thelittleappfactory.com/irip/ > --ryan Sent from my Apple iPad 2 On Mar 2, 2012, at 13:57, "sandpipers01" < sandpipers01@yahoo.ca> wrote: > Hi. Would you please advise me on the best way to copy the contents from the nano toa Mac book pro? Thank you. > > Alison > > - 1c.
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Fri Mar 2, 2012 7:13 pm (PST) Purchase Copy Trans *All the best, * *Michelle ‹(•¿•)› * * http://www.flickr.com/photos/safoocat On Fri, Mar 2, 2012 at 10:57 AM, sandpipers01 < sandpipers01@yahoo.ca> wrote: > ** > > > Hi. Would you please advise me on the best way to copy the contents from > the nano toa Mac book pro? Thank you. > > Alison > > > - 1d.
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Sat Mar 3, 2012 3:46 am (PST)
Thank you. - 1e.
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Sat Mar 3, 2012 3:46 am (PST)
Hi Ryan. You are correct, no backup. It was a pc sent in for warranty repair, and Staples decided not to repair, but to settle instead, so the computer did not return. Thus the decision to buy a Mac, the first in our family! Thanks for the info. Yahoo! News Odd News You won't believe it, but it's true Need to Reply? Click one of the "Reply" links to respond to a specific message in the Daily Digest.  | | | | | | | | | | | | | | |  |  |  | | | | | | | Messages In This Digest (22 Messages) Messages - 1a.
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Fri Mar 2, 2012 8:49 am (PST)
I hope this is not considered too far off topic here because I value the opinions of the people in this group. There is controversy currently about the changes Google has made to their privacy policy. Some say it threatens privacy, others say it makes no difference. Having been brought to our attention, has privacy been compromised already? Personally, my attempts to gently disentangle myself are proving difficult but I have a lot invested in my gmail address. What do members think one should do? Darrell McDonald - 1b.
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Fri Mar 2, 2012 1:32 pm (PST) > I hope this is not considered too far off topic here because I value the opinions of the people in this group. There is controversy currently about the changes Google has made to their privacy policy. Some say it threatens privacy, others say it makes no difference. Having been brought to our attention, has privacy been compromised already? Personally, my attempts to gently disentangle myself are proving difficult but I have a lot invested in my gmail address. What do members think one should do? > Darrell McDonald I have switched to doing 90% of my searches, on my laptop, using DuckDuckGo or LXQuick, neither of which do any tracking. I'm phasing over to DuckDuckGo on my iPhone and iPad. -- ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jim Saklad mailto:jimdoc@me.com - 1c.
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Fri Mar 2, 2012 1:41 pm (PST) How do you add a new search engine on the iPhone? On Mar 2, 2012, at 4:32 PM, Jim Saklad wrote: > > I hope this is not considered too far off topic here because I > value the opinions of the people in this group. There is controversy > currently about the changes Google has made to their privacy policy. > Some say it threatens privacy, others say it makes no difference. > Having been brought to our attention, has privacy been compromised > already? Personally, my attempts to gently disentangle myself are > proving difficult but I have a lot invested in my gmail address. > What do members think one should do? > > Darrell McDonald > > I have switched to doing 90% of my searches, on my laptop, using > DuckDuckGo or LXQuick, neither of which do any tracking. > > I'm phasing over to DuckDuckGo on my iPhone and iPad. > > -- > ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Jim Saklad mailto:jimdoc@me.com > > [Non-text portions of this message have been removed] - 1d.
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Fri Mar 2, 2012 1:46 pm (PST) > How do you add a new search engine on the iPhone? I know of no way to modify Safari to do searches with any but the choices in Settings. But there is an App for DuckDuckGo in the App Store. -- ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jim Saklad mailto:jimdoc@me.com - 1e.
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Fri Mar 2, 2012 2:10 pm (PST) Thanks. On Mar 2, 2012, at 4:45 PM, Jim Saklad wrote: > > How do you add a new search engine on the iPhone? > > I know of no way to modify Safari to do searches with any but the > choices in Settings. > > But there is an App for DuckDuckGo in the App Store. > > -- > ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Jim Saklad mailto:jimdoc@me.com > > [Non-text portions of this message have been removed] - 1f.
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Fri Mar 2, 2012 2:11 pm (PST) I have been playing with duckduckgo a little bit. The only way I can see to keep it handy is to put a bookmark in the bar at the top of the page. Although I made it my home page it doesn't seem to come up when I want it. Safari always opens in "Top Sites" --- In macsupportcentral@yahoogroups.com, Jim Saklad <jimdoc@...> wrote: > > > How do you add a new search engine on the iPhone? > > I know of no way to modify Safari to do searches with any but the choices in Settings. > > But there is an App for DuckDuckGo in the App Store. > > -- > ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Jim Saklad mailto:jimdoc@... > - 1g.
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Fri Mar 2, 2012 2:25 pm (PST) > I have been playing with duckduckgo a little bit. The only way I can see to keep it handy is to put a bookmark in the bar at the top of the page. Although I made it my home page it doesn't seem to come up when I want it. Safari always opens in "Top Sites" Under MacOS X, you have to install Glims. Then you can add and modify the search bar in Safari. -- ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jim Saklad mailto:jimdoc@me.com - 1h.
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Fri Mar 2, 2012 2:28 pm (PST)
On Fri, 02 Mar 2012 16:32:19 -0500, Jim Saklad wrote: > I have switched to doing 90% of my searches, on my laptop, using > DuckDuckGo or LXQuick..... I've used IxQuick (is that what you meant?) for a long time. StartPage (same company as IxQuick) is a little different, but also doesn't track...see there website to learn the difference between the two. I just heard of DDG, and have used it a couple of times. I never use Google, or anything else. . . . . . . . . . . . . . . . . . . . . . . O'Brien ––– –... .-. .. . -. - 1i.
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Fri Mar 2, 2012 2:31 pm (PST) On Mar 2, 12, at 1:32 PM, Jim Saklad wrote: > > I hope this is not considered too far off topic here because I value the opinions of the people in this group. There is controversy currently about the changes Google has made to their privacy policy. Some say it threatens privacy, others say it makes no difference. Having been brought to our attention, has privacy been compromised already? Personally, my attempts to gently disentangle myself are proving difficult but I have a lot invested in my gmail address. What do members think one should do? * My friend, Kurt Opsahl, Attorney for the EFF (Electronic Frontier Foundation), is against Google's new policy. Therefore, I'm against it. earle * ____________ ___________ Earle Jones 鵃�br> 501 Portola Road #8008 Portola Valley CA 94028 Home: 650-424-4362 Cell: 650-269-0035 earle.jones@comcast.net - 1j.
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Fri Mar 2, 2012 3:04 pm (PST) agreed. Doug Yelmen dougyelmen@earthlink.net Keeping an open mind is a virtue, but not so open that your brains fall out. — James Oberg On Mar 2, 2012, at 2:31 PM, Earle Jones wrote: > > On Mar 2, 12, at 1:32 PM, Jim Saklad wrote: > >>> I hope this is not considered too far off topic here because I value the opinions of the people in this group. There is controversy currently about the changes Google has made to their privacy policy. Some say it threatens privacy, others say it makes no difference. Having been brought to our attention, has privacy been compromised already? Personally, my attempts to gently disentangle myself are proving difficult but I have a lot invested in my gmail address. What do members think one should do? > > * > My friend, Kurt Opsahl, Attorney for the EFF (Electronic Frontier Foundation), is against Google's new policy. > > Therefore, I'm against it. > > earle > * > ____________ ___________ > Earle Jones 鵃�br> > 501 Portola Road #8008 > Portola Valley CA 94028 > Home: 650-424-4362 > Cell: 650-269-0035 > earle.jones@comcast.net > > > > ------------------------------------ > > Group FAQ: > <http://www.macsupportcentral.com/policies/> > > Yahoo! Groups Links > > > [Non-text portions of this message have been removed] - 1k.
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Fri Mar 2, 2012 3:09 pm (PST) Thanks, Jim. I just switched over. still using Chrome (for now?). doug Doug Yelmen dougyelmen@earthlink.net Keeping an open mind is a virtue, but not so open that your brains fall out. �James Oberg On Mar 2, 2012, at 1:32 PM, Jim Saklad wrote: >> I hope this is not considered too far off topic here because I value the opinions of the people in this group. There is controversy currently about the changes Google has made to their privacy policy. Some say it threatens privacy, others say it makes no difference. Having been brought to our attention, has privacy been compromised already? Personally, my attempts to gently disentangle myself are proving difficult but I have a lot invested in my gmail address. What do members think one should do? >> Darrell McDonald > > I have switched to doing 90% of my searches, on my laptop, using DuckDuckGo or LXQuick, neither of which do any tracking. > > I'm phasing over to DuckDuckGo on my iPhone and iPad. > > -- > ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Jim Saklad mailto:jimdoc@me.com > > > > ------------------------------------ > > Group FAQ: > <http://www.macsupportcentral.com/policies/> > > Yahoo! Groups Links > > > [Non-text portions of this message have been removed] - 1l.
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Fri Mar 2, 2012 3:10 pm (PST) Thanks, Darrell. Made for an interesting conversation. I switched over to DuckDuckGo. doug Doug Yelmen dougyelmen@earthlink.net Keeping an open mind is a virtue, but not so open that your brains fall out. �James Oberg On Mar 2, 2012, at 8:49 AM, fussyoldfart wrote: > I hope this is not considered too far off topic here because I value the opinions of the people in this group. There is controversy currently about the changes Google has made to their privacy policy. Some say it threatens privacy, others say it makes no difference. Having been brought to our attention, has privacy been compromised already? Personally, my attempts to gently disentangle myself are proving difficult but I have a lot invested in my gmail address. What do members think one should do? > > Darrell McDonald > > > > ------------ ------------------------ > > Group FAQ: > <http://www.macsupportcentral.com/policies/> > > Yahoo! Groups Links > > > [Non-text portions of this message have been removed] - 1m.
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Fri Mar 2, 2012 4:07 pm (PST) Hello, FYI: since the thread focused on search I felt like adding Geography. I have noticed that Google Maps has higher resolution [ortho and perspective projection in certain metro areas] than Bing. So, currently, features that make it easy to save locations and other metadata require that the individual provide extensive data to Google. However, Google maps is still completely usable. I just have to keep a list of addresses, lat/lon, start/end and other items in a word file or iWork. John F. Richardson -----Original Message----- From: macsupportcentral@yahoogroups.com [mailto: macsupportcentral@yahoogroups.com] On Behalf Of Jim Saklad Sent: Friday, March 02, 2012 1:32 PM To: macsupportcentral@yahoogroups.com Subject: Re: [macsupport] Google/Privacy Should we be worried? > I hope this is not considered too far off topic here because I value the opinions of the people in this group. There is controversy currently about the changes Google has made to their privacy policy. Some say it threatens privacy, others say it makes no difference. Having been brought to our attention, has privacy been compromised already? Personally, my attempts to gently disentangle myself are proving difficult but I have a lot invested in my gmail address. What do members think one should do? > Darrell McDonald I have switched to doing 90% of my searches, on my laptop, using DuckDuckGo or LXQuick, neither of which do any tracking. I'm phasing over to DuckDuckGo on my iPhone and iPad. -- ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jim Saklad mailto:jimdoc@me.com ------------------------------------ Group FAQ: <http://www.macsupportcentral.com/policies/> Yahoo! Groups Links [Non-text portions of this message have been removed] - 1n.
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Fri Mar 2, 2012 4:16 pm (PST) >> I have switched to doing 90% of my searches, on my laptop, using DuckDuckGo or LXQuick..... > > I've used IxQuick (is that what you meant?) Yep. Typo. -- ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jim Saklad mailto:jimdoc@me.com - 1o.
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Fri Mar 2, 2012 9:12 pm (PST) >I hope this is not considered too far off topic here because I value >the opinions of the people in this group. There is controversy >currently about the changes Google has made to their privacy policy. >Some say it threatens privacy, others say it makes no difference. >Having been brought to our attention, has privacy been compromised >already? Personally, my attempts to gently disentangle myself are >proving difficult but I have a lot invested in my gmail address. >What do members think one should do? > >Darrell McDonald Here's a primer on what Google search does with the data from tracking your searches: < http://donttrack.us/> You decide whether or not it's a Good Thing. Dave - 1p.
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Fri Mar 2, 2012 9:59 pm (PST) And how is this different than what Apple or MS does? EFF has determined that you can be uniquely identified 97% of the time just based on your computer configuration. Google didn't do anything different from anyone else re Safari. Apple just trying to keep its failing iAd going. Bob On Mar 2, 2012 10:12 PM, "DaveC" < davec2468@yahoo.com> wrote: > ** > > > >I hope this is not considered too far off topic here because I value > >the opinions of the people in this group. There is controversy > >currently about the changes Google has made to their privacy policy. > >Some say it threatens privacy, others say it makes no difference. > >Having been brought to our attention, has privacy been compromised > >already? Personally, my attempts to gently disentangle myself are > >proving difficult but I have a lot invested in my gmail address. > >What do members think one should do? > > > >Darrell McDonald > > Here's a primer on what Google search does with the data from > tracking your searches: > > < http://donttrack.us/> > > You decide whether or not it's a Good Thing. > > Dave > > [Non-text portions of this message have been removed] - 1q.
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Sat Mar 3, 2012 1:24 am (PST) On Mar 3, 2012, at 12:59 AM, Bob Cook < cookrd1@discoveryowners.com> wrote: > Google didn't do anything different from anyone else re Safari. Apple just > trying to keep its failing iAd going. > Nonsense! Google lied to Safari users by claiming to abide by "Do not track" settings while actively subverting Apple's privacy-protecting settings. And to claim that Apple is orchestrating the actions of the various privacy advocates, governmental agencies and other corporations (including Microsoft) that have found fault with Google's actions, all just to benefit iAd? Seriously? You sound like Eric Schmidt with his delusional predictions of imminent Android hegemony. Sent from my iPhone 4S - 2a.
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Fri Mar 2, 2012 5:26 pm (PST)
Can anyone give me a recommendation for a device to provide WiFi while traveling? I've seen advertisements for devices such as the MiFi, but am uncertain as to whether there is a preferred device &/or carrier for Macs. I am totally clueless on the subject! - 2b.
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Fri Mar 2, 2012 5:53 pm (PST) I use the Virgin Mobile MiFi which operates on the Sprint network. No contract and $50/month for unlimited (but throttled) service for up to 5 computers. It's worked well for my wife when she visits her daughter. Curby Del City, OK >___________ _____________________ > From: pat412255 <pat412@mac.com> >To: macsupportcentral@yahoogroups.com >Sent: Friday, March 2, 2012 7:26 PM >Subject: [macsupport] WiFi Devices > > >� >Can anyone give me a recommendation for a device to provide WiFi while traveling? I've seen advertisements for devices such as the MiFi, but am uncertain as to whether there is a preferred device &/or carrier for Macs. I am totally clueless on the subject! > > > > > [Non-text portions of this message have been removed] - 2c.
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Fri Mar 2, 2012 8:01 pm (PST) I use my Android LTE phone on Verizon ($30/month) AND my Virgin Optimus V ($0/month) to tether. I am grandfathered unlimited on Vz, Virgin says they are switching to throttled after 2.5GB starting March 19, but they only slow you down to 256K. My iPhone was on ATT. Although I was grandfathered for unlimited, they throttled to the point it was unusable, so I dumped them. I hardly ever used my iPhone after I got the Android phone anyway. BTW, no contract required for tethering with Vz, you may incur a two year contract with a MIFI. If you have a smartphone, a MIFI device is just another device you don't need to carry or pay for. -Bob On Fri, Mar 2, 2012 at 6:26 PM, pat412255 < pat412@mac.com> wrote: > ** > > > Can anyone give me a recommendation for a device to provide WiFi while > traveling? I've seen advertisements for devices such as the MiFi, but am > uncertain as to whether there is a preferred device &/or carrier for Macs. > I am totally clueless on the subject! > > > [Non-text portions of this message have been removed] - 3a.
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Fri Mar 2, 2012 10:17 pm (PST) --- In macsupportcentral@yahoogroups.com, Jim Saklad <jimdoc@...> wrote: > > >> I would not want to be shifting stuff in the Music folder, Library folder, or a few other folders, since that could cause problems for the applications that "know" of those locations. > >> Denver Dan > > > > I had the habit, from OS/2 days, of strictly organizing my folders, including programs, music and so on. After running into some gotchas, I decided to always use the system default and, where necessary, use aliases to organize my way. > > Jayant > > I was going to say, "I hesitate to point out the obvious..." but in fact I relish doing just that: > > MacOS X is not OS/2. > Screwing around with the built-in file structure accomplishes what screwing around often does: getting all f***'d up. > > -- > ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Jim Saklad mailto:jimdoc@... > The big advantage is that all files related to an application can be put in a single file. No need to worry about having to track down files in different locations. There are actually times when flexibility is not a bad option. Jayant - 4.
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Fri Mar 2, 2012 10:56 pm (PST) Hi there, I recently purchased an iMac computer. I am currently having an issue with the magic mouse which is when I boot-up my iMac, it is sometimes taking up to 30 minutes for the magic mouse bluetooth settings to 'connect'. Any help would be much appreciated. Michael Moloney moloney.icloud@gmail.com [Non-text portions of this message have been removed] Need to Reply? Click one of the "Reply" links to respond to a specific message in the Daily Digest.  | | | | | | | | | | | | | | |  |  |  | | | | | | | Messages In This Digest (13 Messages) Messages - 1.
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Fri Mar 2, 2012 6:00 am (PST) Foodie the Bug Goes Free on the App Store with Major Update - Published on 03/02/12 IMMEDIATE RELEASE MegaCubic Entertainment has released an update of its award-winning game title, Foodie the Bug, an iOS flying game that tells the story of a bug with insatiable appetite for tasty foods. The latest version of the game comes with in-app purchase options for equipment upgrades, two newly-introduced characters, and five additional in-game items to raise the excitement level of its players. The company also announced that the game is now available for free download on the App Store. Dover, Delaware - MegaCubic Entertainment, a mobile game development company, today is pleased to announce an update of its award-winning game title, Foodie the Bug, an iOS flying game that tells the story of a bug with insatiable appetite for tasty foods. The latest version of the game comes with in-app purchase options for equipment upgrades, two newly-introduced characters, and five additional in-game items to raise the excitement level of its players. The company also announced that the game is now available for free download on the App Store. In the recent update of Foodie the Bug, users are able to play as the two new game characters, Fatty and Mannie. Each of them is given special abilities such as detecting the food ingredients in advance or flying more swiftly to avoid being hit by the enemies. Moreover, players can use real world money to buy in-game currency, the jelly beans, to get upgrades and items like lollipops, bombs, energy drinks, etc. Since its release in early December of 2011, Foodie the Bug has earned high praise from a wide range of audiences and media. Its originality in game design and the developer's dedication has won the game a title of the Best Family-friendly App & Software in Mom's Choice Awards 2012. So far, the game includes five main stages: Egypt, Italy, Mexico, Japan, and China. Each stage has its unique game background and enemies pertaining to that specific country. Players need to tilt or tap on their iOS devices to keep the main character in the air while collecting food ingredients and jelly beans to unlock recipes and achievements. "Our players have reflected that Foodie the Bug is a bit of a challenge, and therefore, we've decided to decrease the level of difficulty by adding in-apps," said Kenny Su, CEO of MegaCubic Entertainment. "We also made the game downloadable for free so that more people can enjoy this wonderful food journey on their iPhone. Each update we release takes us one step closer to perfection." Device Requirements: * iPhone and iPod touch * Requires iOS 3.1 or later * 53.9 MB Pricing and Availability: Foodie the Bug 1.3 free and available worldwide exclusively on the App Store in the Games category. Foodie the Bug 1.3: http://www.megacubic.com/vf/ Download From iTunes: http://itunes.apple.com/app/foodie-the-bug/id479463804 Screenshot 1: http://a4.mzstatic.com/us/r1000/111/Purple/ac/51/8f/mzl.eghmdbuo.320x480-75.jpg Screenshot 2: http://a3.mzstatic.com/us/r1000/074/Purple/6b/5f/ec/mzl.kszpsljt.320x480-75.jpg Poster: http://a8.sphotos.ak.fbcdn.net/hphotos-ak-snc7/423188_332198630164253_221466917904092_1055126_688922656_n.jpg App Icon: http://a7.sphotos.ak.fbcdn.net/hphotos-ak-ash4/378901_272656262785157_221466917904092_890882_406405829_n.jpg MegaCubic Entertainment, founded in 2011, is a vibrant and motivated mobile game development company dedicated to create premium and innovative games for mobile devices. It is a whole-owned subsidiary of Kdan Mobile Software, one of the leading mobile application solution providers in global market. Copyright (C) 2012 MegaCubic Entertainment. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. ### Carol Liu PR Specialist United States pr@megacubic.com Facebook Profile: http://www.facebook.com/MegaCubic Twitter Profile: http://twitter.com/MegaCubic ******* Trackback URL: http://prmac.com/release-trackback.php?id=39138&ac=dTVcsIjs Link To Article: http://prmac.com/release-id-39138.htm Link To PDF: http://prmac.com/pdf/genpdf.php?id=39138 RSS Feed: http://prmac.com/rss-member-16805.htm Personal Press Release Page: http://prmac.com/member_releases-id-16805.htm ******* - 2.
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Fri Mar 2, 2012 6:31 am (PST) Pixowl's Popular Safari Party Game Adds New Multiplayer Mode - Published on 03/02/12 IMMEDIATE RELEASE Pixowl is pleased to announce the addition of an exciting new multiplayer mode for Safari Party, its popular iOS puzzle game. The new mode allows up to eight players from across the globe to challenge each other at the same time, in a frantic, two-minute contest to see who can set the highest score while trying to disturb their opponents by sending to their screen devastating tornados. The inclusion of Safari Party's multiplayer mode is the result of a partnership between Pixowl and Nextpeer. San Francisco, California - Pixowl Inc. is pleased to announce the addition of an exciting new multiplayer mode for Safari Party, its popular iOS puzzle game. The new mode allows up to eight players from across the globe to challenge each other at the same time, in a frantic, two-minute contest to see who can set the highest score while trying to disturb their opponents by sending to their screen devastating tornados. The inclusion of Safari Party's new multiplayer mode is the result of a partnership between Pixowl and Nextpeer, a gaming service which specializes in the creation of real-time multiplayer tournaments for mobile games. "We're always looking for ways to enhance the user experience within our games", said Sebastien Borget, co-founder of Pixowl. "Adding a multiplayer mode to a family-friendly, fast-paced game like Safari Party was a logical next step. We're really looking forward to receiving feedback from all of our great fans!" Since its launch, Safari Party has consistently charted amongst the top puzzle games, attaining a #1 ranking in the French App Store and securing a spot in the Top 25 of many other app stores worldwide. To date, the game has surpassed 400,000 downloads globally. Safari Party's fun and addictive game play makes it accessible to kids and parents, while at the same time presenting a formidable challenge that puzzle enthusiasts will enjoy. The game, in which players snap photos of exotic animals in a quest to earn the title of world's best photographer, combines arcade and puzzle elements with a Bejeweled-style playfield, resulting in a unique style of puzzler in which players gain total control over game play through the use of multiple strategies requiring both speed and wits. Safari Party comes with Retina Display support and OpenFeint and Game Center integration with leader boards and achievements, as well as various power-ups for added appeal. Additionally, the five hand-drawn themes and thirty-five adorable characters created by famous French cartoonist Laurel make the game truly unique. Device requirements * iPhone, iPod touch and iPad * Requires iOS 3.1 or later * 22.6 MB Pricing and availability Safari Party 1.2 is Free and available worldwide exclusively through the App Store, in the Games category. Safari Party 1.2: http://www.getsafariparty.com/ Download from iTunes: http://itunes.apple.com/app/safari-party/id437810517 YouTube Video: http://www.youtube.com/watch?v=vo0LVvf4uGE Screenshot 1: http://a1.mzstatic.com/us/r1000/090/Purple/9a/81/d4/mzl.lswvslfn.320x480-75.jpg Screenshot 2: http://a4.mzstatic.com/us/r1000/111/Purple/7d/5c/5e/mzl.ctlxixve.320x480-75.jpg Screenshot 3: http://a4.mzstatic.com/us/r1000/107/Purple/10/8c/7c/mzl.jkpdvfqt.320x480-75.jpg Headquartered in San Francisco, CA, Pixowl, Inc. is a multi-platform mobile game development company. Pixowl's experienced international team of dynamic innovators strives to meet and exceed the desires of gamers worldwide by combining cutting-edge design with unique IPs, while making cost-effective production a priority. With the success of its two first iOS games, Doodle Grub & Safari Party, Pixowl is poised for a bright future in multi-platform games development. Copyright (C) 2012 Pixowl, Inc. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. ### Sebastien BORGET Press Relations United States contact@pixowl.com ******* Trackback URL: http://prmac.com/release-trackback.php?id=39147&ac=dTVcsIjs Link To Article: http://prmac.com/release-id-39147.htm Link To PDF: http://prmac.com/pdf/genpdf.php?id=39147 RSS Feed: http://prmac.com/rss-member-15060.htm Personal Press Release Page: http://prmac.com/member_releases-id-15060.htm ******* - 3.
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Fri Mar 2, 2012 6:31 am (PST) Math flowers for mommy - amazing math tilt game for kids - Published on 03/02/12 IMMEDIATE RELEASE Math: Flowers for Mommy is a fun tilt game and educational app in one. With this app kids will learn math addition, subtraction, multiplication and division. The game has 12 fun and challenging math levels. Tilt the device to move bike left or right and pick certain flower shapes and colors and after that complete the level to solve math expression. A joyful girl character, colorful levels, music and interesting sound effects make learning fun, engaging and memorable. Yoshkar-Ola, Russian Federation - "Virtual Spaces" LLC is proud to announce that its app Math: flowers for mommy for iPad, iPhone and iPod touch is now available in the App Store. Math: Flowers for Mommy is a fun tilt game and educational app in one. With this app kids will learn math addition, subtraction, multiplication and division. The game has 12 fun and challenging math levels. Tilt the device to move bike left or right and pick certain flower shapes and colors and after that complete the level to solve math expression. A joyful girl character, colorful levels, music and interesting sound effects make learning fun, engaging and memorable. Features: * Responsive Tilt Controls * 12 exciting levels * Over 100 different examples of addition, multiplication, subtraction and division * Retina Display Compatible * Beautiful graphics and cool sound effects! * Easy to learn, hard to master! Recommended ages: 6-8 years old. Device Requirements: * Compatible with iPad * Requires iOS 4.3 or more recent version * 44.1 MB Pricing and Availability: Math flowers for mommy 1.0 is $0.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Education category. If you wish to run a contest/competition for promo codes on your site - we will be glad to provide you with several promo codes. Perfection is our ultimate goal so we really appreciate your feedback on our app. Math flowers for mommy 1.0: http://itunes.apple.com/app/math-flowers-for-mommy/id503517801 YouTube Video: http://www.youtube.com/watch?v=ESRzDHKNIrQ Screenshots: http://www.facebook.com/media/set/?set=a.211992718899276.42563.196448213787060&type=3 App Icon: http://a8.sphotos.ak.fbcdn.net/hphotos-ak-ash4/425070_213836178714930_196448213787060_357640_22488978_n.jpg "Virtualnye Prostranstva" LLC has had over 10 years experience in educational applications development. Copyright (C) 2012 Virtualnye Prostranstva LLC. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and for other countries. ### Irina Kudrina LLC 88362772121 Russian Federation irina.n.kudrina@gmail.com Facebook Profile: http://www.facebook.com/SmartPirate ******* Trackback URL: http://prmac.com/release-trackback.php?id=39146&ac=dTVcsIjs Link To Article: http://prmac.com/release-id-39146.htm Link To PDF: http://prmac.com/pdf/genpdf.php?id=39146 RSS Feed: http://prmac.com/rss-member-16055.htm Personal Press Release Page: http://prmac.com/member_releases-id-16055.htm ******* - 4.
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Fri Mar 2, 2012 6:32 am (PST) Econ Technologies Updates ChronoSync and ChronoAgent - Published on 03/02/12 IMMEDIATE RELEASE Econ Technologies updates ChronoSync to version 4.3.1 and ChronoAgent for Mac to version 1.3.1. This maintenance release contains a few fixes and follows the successful release of ChronoSync version 4.3. ChronoSync is the automated synchronization and backup application for Mac OS X and ChronoAgent for Mac is a utility that runs on the destination Mac and communicates directly with ChronoSync. If you're synchronizing two Macs, then the combination of ChronoSync and ChronoAgent is the answer. Casselberry, Florida - Econ Technologies updates ChronoSync to version 4.3.1 and ChronoAgent for Mac to version 1.3.1. This maintenance release contains a few fixes and follows the successful release of ChronoSync version 4.3. ChronoSync is the automated synchronization and backup application for Mac OS X and ChronoAgent for Mac is a utility that runs on the destination Mac and communicates directly with ChronoSync. If you're synchronizing two Macs, sharing a folder on a Mac server between Macs, backing up one or more Macs to a Mac server, or even maintaining a bootle backup over a network, then the combination of ChronoSync and ChronoAgent is the answer. ChronoSync and ChronoAgent for Mac will run natively on both Power PC and Intel-based Macintosh computers running Leopard, Snow Leopard, and Lion. ChronoSync and ChronoAgent for Mac are available in English, French, German, Spanish, Portuguese, Brazilian Portuguese, and Japanese. Download and try the demos, or purchase ChronoSync for $40 and ChronoAgent for Mac for $10. As always, all existing ChronoSync users update for free, forever. For more information go to econtechnologies. com. ChronoSync is the easy way to synchronize, backup, and create bootable backups. Synchronize between folders on your Mac, other Macs, PCs, external drives or anything you can mount on your Mac. Set up a Synchronizer document to schedule and automatically mount volumes so your syncs and backups are never missed. Archive your data and go back in time to restore and view older files. With ChronoSync, you can do a lot more than just copy data, you can manage data, too. Exclude files and folders, check the current sync status of files, even run trial synchronizations to see what will happen before it happens. ChronoAgent for Mac is a utility that runs on a destination Mac and communicates directly with ChronoSync. Normally, when you connect to another Mac you mount it using file sharing. ChronoAgent bypasses file sharing, giving you full access to the destination Mac and eliminating the need to mount via AFP, SMB or other protocols. If you gain full access to a Mac, you can copy any file, without full access some files are off limits. With the combination of ChronoSync and ChronoAgent you gain full access to both Macs, automatically backup a Mac when it joins on a network, maintain bootable backups over a network, encrypt data over a network, and more. Econ Technologies, Inc. creates applications built exclusively for the Mac OS X operating system. Econ Technologies has been creating Apple software for over 20 years. For more information on Econ Technologies' products go to econtechnologies.com or contact Joe Japes. Econ Technoloiges: http://www.econtechnologies.com/ ChronoSync 4.3.1: http://www.econtechnologies.com/pages/cs/chrono_notes4.html ChronoAgent 1.3.1: http://www.econtechnologies.com/pages/ca/agent_releasenotes.html Purchase ChronoSync and ChronoAgent: http://www.econtechnologies.com/pages/downloads/downloads.html Econ Technologies, Inc. was established in Central Florida in 1991 by D. Proni. It is named after the Econlockhatchee River, which flows near our offices. Initially formed to create hard drive systems and utility software for Apple computers, Econ shifted its focus in 1993 towards Apple Macintosh software development. Copyright (C) 1991-2011 Econ Technologies, Inc. All Rights Reserved. Apple, the Apple logo and Mac OS X platforms are trademarks of Apple Inc. in the U.S. and/or other countries. ### Joseph Japes Marketing Director 407-645-4772 United States jjapes@econtechnologies.com ******* Trackback URL: http://prmac.com/release-trackback.php?id=39145&ac=dTVcsIjs Link To Article: http://prmac.com/release-id-39145.htm Link To PDF: http://prmac.com/pdf/genpdf.php?id=39145 RSS Feed: http://prmac.com/rss-member-1321.htm Personal Press Release Page: http://prmac.com/member_releases-id-1321.htm ******* - 5.
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Fri Mar 2, 2012 7:00 am (PST) A free-to-play game Farm Up! HD gets more user-friendly than ever - Published on 03/02/12 IMMEDIATE RELEASE Farm Up! HD gets an update that makes farming in the 1930's America even more smooth and fun. From the very release date the game has enjoyed the attention it was given by the casual gamers' community. It currently holds a 4.5-star rating on the App Store and the developers' team closely works with the feedback from gamers. The results of this communication are introduced in the 1.03 patch released today. Klaipeda, Lithuania - Farm Up! HD gets an update that makes farming in the 1930's America even more smooth and fun. From the very release date the game has enjoyed the attention it was given by the casual gamers' community. It currently holds a 4.5-star rating on the App Store (SM) and the developers' team closely works with the feedback from gamers. The results of this communication are introduced in the 1.03 patch released today. Now players can enjoy longer gameplay sessions with Farm Up! HD as the developers addressed the issue with lack of energy on early levels. For the true Farm Up! enthusiasts who play all around the clock Realore Studios added an option of buying unlimited energy with an in-app purchase. Minor bugs and glitches were also fixed and the game runs well and stable on both iPad and iPad 2. For those of gamers who haven't checked out Farm Up! yet - it's a new farming simulation game set in 1930's America. It features beautiful graphics, numerous customization options, and a great story-line. Players can not only develop their own farm but help other states cope with difficulties completing numerous quests on a global map. "Farm Up! is going to be the next big thing in the world of casual farming games. It starts attracting attention of more and more gamers. With the release of 1,03 patch Farm Up! becomes even more user-friendly than it used to be and it's the best time to join in and have some gardening fun." - said Natalia Matveeva, head of business development at Realore. Device Requirements: * Compatible with iPad * Requires iOS 3.2 or later * 88.5 MB Pricing and Availability: Farm Up! HD 1.03 is Free and available worldwide exclusively through the App Store in the Games category. Realore: http://realore.com/ Farm Up! HD 1.03: http://realore.com/games-ipad/farm_up/ Download from iTunes: http://itunes.apple.com/app/farm-up!-hd/id462677768 YouTube Video: http://www.youtube.com/watch?v=bMpHKp1hNeI Screenshot: http://static.realore.com/site/upload/games/213383_a9ea25a15a9c7349b7af8006b25e5d88.jpg Press Kit (zip) : http://dl02.realore.com/affiliates/Media_Assets_(Farm_UP).zip Realore Studios is a software company that has been creating and publishing casual, social games, games for mobile phones and other platforms (flash, Mac, Pocket PC, Nintendo DS, iPhone) since 2002. The company has published more than 60 titles and won fans all over the world. Today Realore is known as a successful developer and publisher that provides a full range of services including games' production, distribution and marketing. Its ultimate mission is to create high quality entertainment software that will bring fun and relaxation to players of all ages. Copyright (C) 2002-2012 Realore Studios. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. ### Alexander Druzhinin Marketing and PR Specialist Lithuania pr@realore.com ******* Trackback URL: http://prmac.com/release-trackback.php?id=39149&ac=dTVcsIjs Link To Article: http://prmac.com/release-id-39149.htm Link To PDF: http://prmac.com/pdf/genpdf.php?id=39149 RSS Feed: http://prmac.com/rss-member-15837.htm Personal Press Release Page: http://prmac.com/member_releases-id-15837.htm ******* - 6.
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Fri Mar 2, 2012 7:01 am (PST) Shedding light on mobile marketing - Published on 03/02/12 IMMEDIATE RELEASE How does a mobile app reaches the top of the AppStore? How do you stand out from the tens of thousands games available? This is what Molecube asked itself a few days away from launching its fourth game, Justin Mac Fart. By launching the blog "The Experiment", they are exposing the other side of the coin by applying strategies popularized by marketing experts and benchmarking their efficiencies. By shedding light on its creative and marketing process, Molecube is aiming for total transparency. Quebec, Canada - How does a mobile app reaches the top of the AppStore? How do you stand out from the tens of thousands games available? This is what Molecube asked itself a few days away from launching its fourth game, Justin Mac Fart. By launching the blog "The Experiment, they are exposing the other side of the coin by applying strategies popularized by marketing experts and benchmarking their efficiencies. A real case study to help out the developer community and just about anyone trying to market their product. Leap of faith: By shedding light on its creative and marketing process, Molecube is aiming for total transparency. "We are applying the most popular marketing tips given by experts and reporting successes and failings. As far as I know, no company has been this open", explains Jean-Daniel Tanguay, Molecube CEO. Worldwide competition: In the mobile gaming world, which includes over 90 000 developers, the competition is worldwide. "Nowadays almost anybody can launch a mobile game but the challenge is getting your product noticed among the 500 000 applications available on the AppStore". With a basic internet search, it is easy to find marketing tips... but with Justin Mac Fart and the Experiment, we are hoping to report just how efficient they really are", adds Mr. Tanguay. Justin Mac Fart, Monsieur Monsieur's gassy alter ego: By reusing the intuitive gameplay found in Monsieur Monsieur, their latest 5 stars AppStore release, it became possible to quickly create a test subject for the Experiment. Monsieur Monsieur evolved into Justin Mac Fart, a casual platformer for mobile devices. "Basically, we are showcasing a super detailed marketing experiment.. . based on a character that uses farts as a mean of transportation" concludes Mr. Tanguay. On Tuesday March 6, iPhone, iPod and iPad gamers will be able to download the game from the AppStore. Will Justin Mac Fart reaches its goal? What results will these strategies yield? Visit The Experiment to find out more about this powerful marketing experiment. Molecube: http://www.molecube.ca The Experiment: http://experiment.molecube.ca Press Kit: http://www.molecube.ca/press/justin Based in Quebec City (Canada), Molecube is a mobile game development studio with 3 years of experience. With its small team of 6 individuals, the company prides itself on building fun and addictive games that anyone can enjoy. Copyright (C) 2012 Molecube Inc.. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. ### Jean-Daniel Tanguay CEO 14189566707 Canada bonjour@molecube.ca ******* Trackback URL: http://prmac.com/release-trackback.php?id=39148&ac=dTVcsIjs Link To Article: http://prmac.com/release-id-39148.htm Link To PDF: http://prmac.com/pdf/genpdf.php?id=39148 RSS Feed: http://prmac.com/rss-member-12996.htm Personal Press Release Page: http://prmac.com/member_releases-id-12996.htm ******* - 7.
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Fri Mar 2, 2012 8:15 am (PST) Shockingly Addictive Monster Puzzler Game Hits AppStore - Published on 03/02/12 IMMEDIATE RELEASE ScottiStudios has released a new game, receiving a great response: Entitled "Save the Monster", the app has just been released on the iPhone AppStore and has users glued to their handsets, after its release this week. The game employs quite a few features which have no doubt added to its success, including its unique game play, addictive levels and loveable main character. An update is expected in the coming weeks with more levels, Game Centre integration, and more fun. Lancashire, United Kingdom - The game has been classed as an Action Puzzler, with the player needing to control a monster that is being chased by "Evil Robot Guards". Dodging the guards is challenging enough, but not the only feature in the game. You must also collect the stars - placed in hard to reach areas, of course - to complete each level, with extra gems to collect within an allotted amount of time. The developer sums the up action in the description as "dodge past the evil robot guards, navigate the challenging levels, collect the golden stars, and get the heck out of there!" Save the Monster is set over two locations, or stages, The Beach and The Tundra, with a 3rd stage The Sahara being added shortly. Each stage presents the user with its own unique challenges, with different types of robots and added objects and puzzles for each. The game so far has had a good response from reviews and gamers, receiving 5/5 stars on the AppStore, and 4 stars from a UK based review website. "I've spent the last 8 months developing the game in my spare time." Says developer, Scott Walker. "It's been frustrating only being able to work on it for a few hours a week, but its been worth it in the end, after seeing the great feedback." "I developed the game on my own, from the game idea, design, development, art and even the music. It would have been too expensive to outsource these jobs, especially as it was just originally a side hobby. I hope that this encourages any Indie Developers that are making games and apps as a one-man-team that it can be done, and on a small (or no) budget." And there is more coming soon. An update is expected in the coming weeks with more levels, Game Centre integration, and more fun. Each of the many gorgeous colour HD-graphic levels brings new mind twisting challenges, heart pumping excitement, and finger tingling addiction. So put on your sneaking shoes, download the game and show little monster what you are made of! Scott is now hoping to start on more games, which should be appearing on the app store in the future. You can follow his twitter or view the website ScottiStudios. com Device Requirements: * iPhone, iPod touch, and iPad * Requires iOS 4.2 or later * 40.6 MB Pricing and Availability: Save the Monster 1.0.1 is only $0.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category. Scotti Studios: http://www.scottistudios.com/ Save the Monster 1.0.1: http://scottistudios.blogspot.com/2012/02/save-monster-first-screenshots-and.html Purchase and Download: http://itunes.apple.com/app/save-the-monster/id502524517 Screenshot: http://www.scottistudios.com/images/Screen1_appstore.jpg App Icon: http://www.scottistudios.com/images/Icon_for_FB.jpg ScottiStudios in run by one person. Copyright (C) 2012 ScottiStudios. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. ### Scott Walker Owner United Kingdom info@scottistudios.com ******* Trackback URL: http://prmac.com/release-trackback.php?id=39151&ac=dTVcsIjs Link To Article: http://prmac.com/release-id-39151.htm Link To PDF: http://prmac.com/pdf/genpdf.php?id=39151 RSS Feed: http://prmac.com/rss-member-19200.htm Personal Press Release Page: http://prmac.com/member_releases-id-19200.htm ******* - 8.
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Fri Mar 2, 2012 8:16 am (PST) New Dynamic Arcade Game Flychaser Now Available on the App Store - Published on 03/02/12 IMMEDIATE RELEASE OOFSOURCE OU today has released their latest iOS title, an exciting arcade game called Flychaser. In the game users will have to find their path around obstacles, avoid evil swamp creatures and pick up power ups while chasing various species of delicious flies in an attempt to become the Best Fly Chaser in the world. Each of the 5 game worlds has it's own boss level where Froggie will need to find his way through a labyrinth and challenge another contender for the title of the Best Fly Chaser. Tallinn, Estonia - OOFSOURCE OU is happy to to announce the release and immediate availability of its new exciting arcade game called Flychaser. Featuring superb graphics and sound along with over 100 sophisticated levels of different complexity, Flychaser will quickly become an addiction both for kids and adults. Competitive elements combine with fast and dynamic gameplay, as players guide the main character, Froggie, on its way to becoming the most agile fly chaser in the world. In the game users will have to find their path around obstacles, avoid evil swamp creatures and pick up power ups while chasing various species of delicious flies. Each of the 5 game worlds has it's own boss level where Froggie will need to find his way through a labyrinth of reeds and challenge another contender for the title of the Best Fly Chaser. The game requires concentration and quick reaction and will keep players franticly tapping the screens of their devices following Froggie in its adventures for weeks and months to come. Flychaser features multiplayer mode, which will be definitely enjoyed by those who love to show off their skills while competing with real players. Features: * Superb graphics and dynamic gameplay * Lively soundtrack * Five unique worlds * Over 100 colorful levels * A variety of tricky traps and pleasant bonuses * Game Center support * Multiplayer in Peer-to-Peer mode * iPhone and iPad compatible "This funny arcade game is our first attempt at creating games to be played on touch-screen devices. Thanks to the dynamic gameplay, you'll need to demonstrate great finger agility. As Fly Chaser enhances the attention span and reaction time, it'll be interesting for children and adults alike. We hope you'll like the adventures of the amusing Froggie, and you won't have to wait long for their continuation. " - says Denis Berekchiyan, the CEO and founder of OOFSOURCE OU. Device Requirements: * iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation), iPod touch (4th generation) and iPad * Requires iOS 3.2 or later * 42.1 MB Pricing and Availability: Flychaser 1.0.0 is $0.99 and available worldwide exclusively through the App Store in the Games category. Flychaser 1.0.0: http://flychaser.oofsource.com/ Purchase and Download: http://itunes.apple.com/app/flychaser/id500640172 Screenshot 1: http://a2.mzstatic.com/us/r1000/115/Purple/18/09/0e/mzl.iqybmjbe.320x480-75.jpg Screenshot 2: http://a1.mzstatic.com/us/r1000/108/Purple/24/a5/88/mzl.uzbbexnb.320x480-75.jpg App Icon: http://a2.mzstatic.com/us/r1000/100/Purple/36/ae/4a/mzm.wricpyce.175x175-75.jpg Press Kit (zip): http://flychaser.oofsource.com/presskit/flychaser_presskit.zip OOFSOURCE OU is a development company that was founded by Berekchiyan Dennis in 2011. The head office is located in Tallinn, Estonia. Copyright (C) 2012 OOFSOURCE OU. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. ### Olga Vakulenko PR 914-613-3583 ext 99 United States olga.vakulenko@apalon.com ******* Trackback URL: http://prmac.com/release-trackback.php?id=39150&ac=dTVcsIjs Link To Article: http://prmac.com/release-id-39150.htm Link To PDF: http://prmac.com/pdf/genpdf.php?id=39150 RSS Feed: http://prmac.com/rss-member-2060.htm Personal Press Release Page: http://prmac.com/member_releases-id-2060.htm ******* - 9.
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Fri Mar 2, 2012 8:30 am (PST) Ninja Bugs: Plus! For iPhone Drops Price To Free Today - Published on 03/02/12 IMMEDIATE RELEASE OneHaze is pleased to announce the price drop to Free on their new edition game Ninja Bugs: Plus! For iPhone, iPad and iPod touch. Ninja Bugs: Plus! is an action packed game that lets you hack and slash your way through wave after wave of bugs. Angela Hayes, founder of OneHaze, decided to make this Plus edition and add a ton of great extra features in addition to the regular Ninja Bugs. Players will unlock and can use different backgrounds and weapons, each with a distinctive colour and sound. Lac la biche, Canada - We are so excited to Launch this game for Free and be able to have everyone get the chance to experience it and pass on the good deal! We added so many more features, including coins that explode, bonuses to unlock, sound effects to impress and graphics that are simply amazing, in addition to the original that gamers want, such as different 4 modes of game play, tons of features to achieve and unlock, 10 backgrounds, 6 weapons, 9 creepy crawlers and many top notch features with the 3D graphics that people expect." Through four different modes of game play, players will unlock and can use different backgrounds and weapons, each with a distinctive colour and sound. While collecting coins along side of slicing the bugs, you can then use your coins to unlock other levels and secret options within the game. Ninja Bugs also incorporates Open Feint, giving players the opportunity to compete for position on the leader board and unlock achievements. Users on the iPad can also play a multiplayer, head-to-head version. Some say we are in close competition with other big name Ninja games for iPhone, iPad and Android mobile devices, with millions of players wielding their fingers across screens on fruits and vegetables. OneHaze feels that we want to offer players what they want and at the same time offer something new to the options of what you are able to slice and dice. These players are ready for something exciting in the game industry, and Ninja Bugs: Plus! is the answer. All ages will laugh at the way the bugs splatter, and parents will love that there's no mess to clean up. The Ninja Bugs: Plus! app is available for FREE through iTunes, with the Android version coming soon." For more information on how to get a copy of this mobile app, visit our game site to locate the Apple and Android app stores. Device Requirements: * iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation), iPod touch (4th generation) and iPad * Requires iOS 3.1 or later * 16.5 MB Pricing and Availability: Ninja Bugs: PLUS! 1.0 is Free and available worldwide exclusively through the App Store in the Games category. OneHaze: http://www.Onehaze.com Ninja Bugs: PLUS! 1.0: http://www.theninjabugs.com Download from iTunes: http://itunes.apple.com/app/ninja-bugs-plus!/id494998824 Screenshot 1: http://a3.mzstatic.com/us/r1000/096/Purple/77/2d/9a/mzl.iewehbcm.320x480-75.jpg Screenshot 2: http://a2.mzstatic.com/us/r1000/081/Purple/c1/4a/d0/mzl.enqzzkst.320x480-75.jpg App Icon: http://a4.mzstatic.com/us/r1000/111/Purple/89/21/57/mzm.grhlqmad.175x175-75.jpg OneHaze is a mobile app company founded in 2010 by Internet marketer and website designer Angela Hayes. It aims to bring unyielding flexible entertainment to people of all ages and genders through mobile media. They are the developer of The Ninja Bugs, the newest addition to the populace of mobile applications thriving as best iPhone app. Copyright (C) 2012 OneHaze. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. ### Angela Hayes Owner Canada support@onehaze.com Facebook Profile: http://www.facebook.com/#!/pages/Ninja- Bugs/257046317657020 Twitter Profile: http://twitter.com/#!/OneHaze ******* Trackback URL: http://prmac.com/release-trackback.php?id=39152&ac=dTVcsIjs Link To Article: http://prmac.com/release-id-39152.htm Link To PDF: http://prmac.com/pdf/genpdf.php?id=39152 RSS Feed: http://prmac.com/rss-member-17568.htm Personal Press Release Page: http://prmac.com/member_releases-id-17568.htm ******* - 10.
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Sat Mar 3, 2012 2:45 am (PST) Shave Video, the video editor for OS X, releases new major upgrade - Published on 03/03/12 IMMEDIATE RELEASE Interfacelab has released a major upgrade to their flagship video editor Shave for OS X. Shave is the fastest and simplest to use video editing app for Apple desktop computers on the market today. Shave lets you quickly and easily edit your video using cut, copy and paste with frame accurate editing and no long rendering times. This new upgrade brings better Lion compatibility, watermarking, gesture support, direct import from your iPhone or camera and a host of other new features. New York City, New York - Interfacelab has released a major upgrade to their flagship video editor, Shave. Shave is the fastest and simplest video editing app for OS X on the market today. Version 1.43 brings better Lion compatibility, watermarking, gesture support, direct import from your iPhone or camera and a host of other new features. Designed to quickly trim and clean up videos, it's the better alternative to iMovie or Final Cut Express, and an awesome addition to your professional workflow for prepping footage for Final Cut Pro or Avid. Shave lets you clean up your iPhone videos before uploading YouTube or Facebook, batch convert files for use on the web, cut/chop/splice video for import into Final Cut Pro or Adobe After Effects, extract your favorite scenes from your favorite movies quickly and easily, edit and upload screencasts and much much more. Feature highlights: * Quickly and easily edit your video using cut, copy and paste * Frame accurate editing * Quickly scan and jump through video using the keyboard * Trim, split and extract video with a single command * Export to AVI, Windows Media, QuickTime, H.264 and MPEG-4 * Batch convert a ton of formats to AVI, Windows Media, QuickTime, H.264 and others * Full screen playback and editing * Full keyboard control, edit video without moving your mouse * Easily upload videos to Facebook, YouTube and Flickr * Frame accurate scrubbing by clicking and dragging Perfect for: * Trim and tighten your iPhone videos before uploading to your favorite social media * Batch conversion of video for use on the web * Cut, chop and splice video before importing into Final Cut Pro, After Effects, etc. * Extract your favorite scenes from your favorite movies easily and quickly * Edit your screen casts and podcasts with the quickness and then directly upload to YouTube New in version 1.42: * Lion full screen support * New image exporter for exporting a movie to individual PNG/TIFF/Jpeg files * Fixed encoding window floating issues * Rate slider is now in sync with the movie's playback rate * Return to normal playback speed by pressing command = * Fix for inserting image where duration was ignored * Improved Lion support * Easy watermarking of your videos * New batch encoding UI * Batch encoder uses substantially less memory * Saving fixes and improvements * Import directly from your camera or iPhone * Add audio files to your videos * Easily insert files directly at the start, end or current position * Edit the in, out and duration of your selection with the keyboard * Create a selection by command click/drag in the trim/progress bar * Fully functional movie properties: disable tracks, extract or delete them * Dock icon displays a progress bar when batch encoding * Various other small fixes System Requirements: * Mac OS X 10.6 or later * 4.9 MB Pricing and Availability: Shave Video 1.42 is only $9.99 USD and available worldwide through the Mac App Store in the Video category, or via PayPal directly from the Shave Website. Review copies are available upon request. Interfacelab: http://interfacelab.com/ Shave Video 1.42: http://shavevideo.com Download Demo: http://shavevideo.com/demo/ShaveDemo.dmg Purchase and Download: http://itunes.apple.com/us/app/shave-video/id406767593?mt=12&ls=1 Screenshot: http://a4.mzstatic.com/us/r1000/113/Purple/c6/35/e5/mzl.ziskixqh.800x500-75.jpg App Icon: http://a5.mzstatic.com/us/r1000/086/Purple/76/97/64/mzi.vrsxdfil.175x175-75.png Interfacelab is a New York City based consultancy focused on Apple technologies, specifically desktop and iPhone application development. Founded in 1995, Interfacelab has been providing solutions for clients such as Barclays, R/GA, Foote Cone & Belding, Pfizer, NBC and others. Copyright (C) 1995-2012 Interfacelab LLC. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. ### Jon Gilkison Principal 347-692-8326 United States jon@interfacelab.com ******* Trackback URL: http://prmac.com/release-trackback.php?id=39158&ac=dTVcsIjs Link To Article: http://prmac.com/release-id-39158.htm Link To PDF: http://prmac.com/pdf/genpdf.php?id=39158 RSS Feed: http://prmac.com/rss-member-18976.htm Personal Press Release Page: http://prmac.com/member_releases-id-18976.htm ******* - 11.
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Sat Mar 3, 2012 3:00 am (PST) IfAlarm: Wakeup Alarms Set By Real World Conditions - Published on 03/03/12 IMMEDIATE RELEASE Big Paua today introduces IfAlarm 1.0, its new alarm and reminder solution for iPhone, iPad & iPod touch devices. IfAlarm takes the newest ideas in alarm clocks and goes a few steps further. Including standard sleep cycle monitoring, as well as monitoring weather conditions and sleep duration, alarms can be set not just by time but by a range of real world conditions. IfAlarm allows the user to set alarms not just by times but by real world conditions. If it's a beautiful day wake me at sunrise. Pauanui, New Zealand - Big Paua is pleased to announce IfAlarm for iPhone, available today for $1.99 on the App Store. IfAlarm takes the newest ideas in alarm clocks and goes a few steps further. Including standard sleep cycle monitoring, as well as monitoring weather conditions and sleep duration, alarms can be set not just by time but by a range of real world conditions. Alarm clocks have come a long way. It's not uncommon for an alarm clock to analyse sleep cycles, waking from light sleep, or to keep a detailed sleep log. But there's one thing they all still have in common with old analogue alarms: a time is set, and rain or shine the alarm goes off then. But sometimes one wants to (or has to) get up early, or should have but didn't. Sometimes the alarm goes off when told but sleeping longer would have been better. IfAlarm is the first ever alarm to set alarms not just by times but by real world conditions. If Alarms are set like they're said: * "If it's a beautiful day wake me at sunrise." * "If I slept at least 6 hours wake me shortly after." * "If it's been raining wake me around 7, otherwise wake me at 8." * "If it's been snowing and it's a clear day wake me at sunrise, otherwise don't wake me at all." IfAlarm keeps track of the details while asleep, and intelligently wakes up when asked, in plain English. Set alarms to wake early to avoid bad traffic, to go for a morning stroll, a dawn surf, to be the first on the mountain if there's fresh powder, or sleep in till the last minute if really needed. Partial Features List: * "I slept at least X hours" * "The weather is ..." (clear, rainy, snowing, etc) * "The temperature is ..." * "The wind speed is ..." (calm, breeze, gail, etc) * "The wind direction is ..." * "Wake me at sunrise/sunset" * Sleep state aware wakeup times ("around ...", "by ...", "shortly after") * Strict wakeup times ("at ...", "immediately" ) * Sleep logging and analysis Device Requirements: * iPhone 3GS, iPhone 4, iPhone 4S, 3/4G iPod touch and iPad * Requires iOS 5.0 or later * 2.4 MB Pricing and Availability: IfAlarm 1.0 is $1.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Weather category. IfAlarm 1.0: http://www.ifalarm.com/ Purchase and Download: http://itunes.apple.com/app/ifalarm/id505375688 YouTube Video: http://www.youtube.com/watch?v=W1FO5vZWkvY Screenshot 1: http://www.ifalarm.com/images/screenshot1.png Screenshot 2: http://www.ifalarm.com/images/screenshot2.png App Icon: http://a3.mzstatic.com/us/r1000/107/Purple/d6/f7/95/mzm.huaezlpy.175x175-75.jpg Big Paua is a little software company founded in 2012 by Matt Greenfield, based in Pauanui, New Zealand, producing quality products for iPhone and web. Copyright (C) 2012 Big Paua. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. ### Matt Greenfield Founder +64 22 094 6749 New Zealand matt@bigpaua.com ******* Trackback URL: http://prmac.com/release-trackback.php?id=39159&ac=dTVcsIjs Link To Article: http://prmac.com/release-id-39159.htm Link To PDF: http://prmac.com/pdf/genpdf.php?id=39159 RSS Feed: http://prmac.com/rss-member-19100.htm Personal Press Release Page: http://prmac.com/member_releases-id-19100.htm ******* - 12.
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Sat Mar 3, 2012 3:01 am (PST) IwGame - Free Open Source Game Engine for iOS - cOnneticOns Released - Published on 03/03/12 IMMEDIATE RELEASE UK based Pocketeers Limited today releases its free open source cross platform game development engine and full source to its brand new puzzler cOnnecticOns to the development community. The IwGame engine is a mark-up driven game engine that uses an XML based language called XOML, allowing rapid production of complex game layouts, front-ends, very complex multi-part key frame animations, actors, scenes, events actions, resources and much more. Doncaster, United Kingdom - Pocketeers Limited releases its free open source cross platform game development engine and full source to its brand new puzzler cOnnecticOns to the development community. The IwGame engine is a mark-up driven game engine that uses an XML based language called XOML (similar in design to Microsoft's XAML and Adobes MXML), allowing rapid production of complex game layouts, front-ends, very complex multi-part key frame animations, actors, scenes, events actions, resources etc. The latest version with historical versions of the IwGame Engine as well as full source to cOnnecticOns is available for free download at the drmop.com blog Pocketeers Limited's first game title created using the IwGame engine called cOnnecticOns - Death By Physics was launched today and is now available for iPhone, iPad and iPod touch on the Apple iTunes app store at. cOnnecticOns is a physics based puzzler with a built in puzzle editor that allows players to create their own puzzles. The next release will feature puzzle sharing amongst friends. The IwGame Engine's feature set is quite extensive including: * Native and cross platform * Free and open source * Fully documented * Support for multiple platforms (iPhone, iPad, Android, Bada, BBX, Symbian, Windows Mobile, mobile Linux, LG-TV, Windows and Mac OS) * Layered sprites / sprite management (CIwGameSprite) including 3D depth with centre of projection * Support for text and fonts. Also support for text based sprites and text based game actors * Extensible actor / scene / camera system for organising game and game objects. Also supports multi-part actors with independent animation time lines per part and automatic hit testing. * Box2D integration into the scene and actor system as well as XOML. Physical objects, materials and shapes can be defined declaratively * Advanced extensible animation system based on time lines with smooth key frame interpolation, easing (linear, quadratic, cubic and quartic in and out), delta / absolute animations. Also supports start, end and repeat events and actions * Multi-channel audio and music playback * Touch and multi-touch support * Button, keyboard, accelerometer and compass support * Powerful extensible XML based mark-up system (XOML) * Enables definition of IwGame objects from XML script such as Scenes, Actors, Images, Animations, Timelines, Shapes, Physical materials, ResourceGroups, Cameras, Actions, Events, Variables, Styles and Templates * Queued POST / GET http communications * Global and scene local resources, including automated clean-up * Support for resource groups * Support for particle system actors * Auto handles resizing to any size / aspect ratio display using virtual canvasses * Auto handles frame rate variations to produce smooth animation * IwGameAd engine which mediates ad collection, display and click processing across multiple ad providers (12 providers supported to date). * Ad system uses an animation system that is producing 3%-8% CTR * Support for streamed IO style access to memory * Support for simple, fast and memory efficient XML serialisation using memory pooling * On demand GIF, PNG and JPEG image loading over HTTP * PNG image format saving * String builder support reducing memory fragmentation when dealing with strings * Platform agnostic File I/O * Timers and other utilities * Supports ultra smooth animation via sub-pixel rendering * Supports batch rendering for optimised image rendering The IwGame Engine has been in development for over 6 months and has gone through 10 iterations. The engine is also updated regularly with new and interesting features. The next update will feature support for Facebook integration and conditional XOML actions. Future releases will include support for in-app purchasing, analytics, video playback, camera access and 3D gaming. The IwGame engine also features the IwGameAds SDK, which is a unified cross platform ad collection, display and processing SDK using eye catching animation to increase CTR (currently 3% - 8%, varying by platform). Direct and indirect support for Inner-active, AdFonic, Vserv, InMobi, BuzzCity, JumpTap, ZestAdz / Komli Mobile, Mojiva, Millennial Media, AdMob, Amobee and AdModa a networks. IwGameAds uses a priority based automated ad collection system that will collect ads from lower priority providers if ads are unavailable from higher priority providers. IwGameAds is available as part of the IwGame engine or as a separate SDK. The IwGame engine is built atop the Marmalade SDK, an amazing cross platform development SDK. Full source to the IwGame engine is provided however, so developers can freely re-target the code base to whichever platform / SDK they choose, or simply pick parts of the code that they need. IwGame is currently being used by over 200 developers. IwGame Engine: http://www.drmop.com/index.php/iwgame-engine/ cOnnecticOns 1.0: http://itunes.apple.com/app/connecticons/id505645452 Screenshot 1: http://appliter.com/apps/connecticons/connecticons2.jpg Screenshot 2: http://appliter.com/apps/connecticons/connecticons3.jpg Screenshot 3: http://appliter.com/apps/connecticons/connecticons4.jpg Screenshot 4: http://appliter.com/apps/connecticons/connecticons5.jpg Established in 2002, Pocketeers Limited is a UK based game and app developer responsible for the development of the free open source cross platform game development engine and unified ad serving SDK IwGame / IwGameAds. Copyright (C) 2002-2012 Pocketeers Limited All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. ### Mat Hopwood Director United Kingdom mat@pocketeers.co.uk ******* Trackback URL: http://prmac.com/release-trackback.php?id=39156&ac=dTVcsIjs Link To Article: http://prmac.com/release-id-39156.htm Link To PDF: http://prmac.com/pdf/genpdf.php?id=39156 RSS Feed: http://prmac.com/rss-member-13202.htm Personal Press Release Page: http://prmac.com/member_releases-id-13202.htm ******* - 13.
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Sat Mar 3, 2012 4:00 am (PST) New Picture Puzzles Game For Kids To Learn First Words on iPhone/iPad - Published on 03/03/12 IMMEDIATE RELEASE Internet Design Zone today introduces Puzzles Train For Kids 1.0, its new educational game for iPhone, iPad and iPod touch. Developed specifically for kids of the age group 3-6 years, Puzzles Train For Kids combines fun with learning. Kids can go on a merry train ride to play simple picture puzzles and practice their first words at the same time. Bright graphics and train sounds make it exciting for children. Kids will be able to recognize objects from their pictures and names and more. Mumbai, India - Internet Design Zone, an iOS application developer company, today is pleased to announce the release and immediate availability of Puzzles Train For Kids 1.0, its new educational game for iPhone, iPad and iPod touch. Puzzles Train For Kids combines fun with learning. Kids can go on a merry train ride to play simple picture puzzles and practice their first words at the same time. This app is just right for kids of the age group 3-6 years. The app is free to download and try out. Kids can hop on the puzzles train and solve every puzzle to reveal a new picture. The Teddy train driver brings in a new puzzle on every railroad car. A kid has to arrange the tiles of the pictures correctly to reveal the complete image. Every name is spoken aloud so that a child remembers the name of the object. Bright graphics and train sounds make it exciting for children. How will children benefit? After playing with this app, kids (age group 3-6 years) will be able to: * Recognize objects from their pictures and names * Play simple jigsaw puzzle games which will sharpen their mind * Learn and practice a lot of new words Features: * Over 170 images-words- puzzles in the following categories: Fruits, Vegetables, Animals, Birds, Vehicles, Objects, Aquatic Life, Food and Insects * 2 categories: Fruits and Vegetables are free. Remaining 7 categories are available via a single in-app purchase * The app has a child friendly interface. It is very easy to understand and use * Hints are available if a kid finds it difficult to solve any puzzle Requirements: * iPhone, iPod touch, and iPad * Requires iOS 3.0 or later * 57.0 MB Pricing and Availability: Puzzles Train For Kids 1.0 is Free and available worldwide exclusively through the App Store in the Games category. Puzzles Train For Kids 1.0: http://www.internetdesignzone.com/iphone/puzzlestrain/ Download From iTunes: http://itunes.apple.com/app/puzzles-train-for-kids/id496487108 Screenshot 1: http://www.internetdesignzone.com/iphone/puzzlestrain/images/scnshot1.jpg Screenshot 2: http://www.internetdesignzone.com/iphone/puzzlestrain/images/scnshot2.jpg Screenshot 3: http://www.internetdesignzone.com/iphone/puzzlestrain/images/scnshot3.jpg Screenshot 4: http://www.internetdesignzone.com/iphone/puzzlestrain/images/scnshot4.jpg Founded in 2004 in Mumbai, India, Internet Design Zone has been developing websites and mobile applications. It has developed more than 60 iPhone/iPod touch and iPad apps. The company is currently developing educational apps for kids on the iOS platform. Copyright (C) 2004-2012 Internet Design Zone. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. ### Aditya Mohatta Partner India screene@gmail.com ******* Trackback URL: http://prmac.com/release-trackback.php?id=39157&ac=dTVcsIjs Link To Article: http://prmac.com/release-id-39157.htm Link To PDF: http://prmac.com/pdf/genpdf.php?id=39157 RSS Feed: http://prmac.com/rss-member-11799.htm Personal Press Release Page: http://prmac.com/member_releases-id-11799.htm ******* Need to Reply? Click one of the "Reply" links to respond to a specific message in the Daily Digest.  | | | | | | | | | | | | | | |  |  |  | | | | | | | Messages In This Digest (18 Messages) Messages - 1a.
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Fri Mar 2, 2012 3:05 am (PST) - 1b.
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Fri Mar 2, 2012 4:29 am (PST) A scanner is required on the wifi network. It could be anywhere, even your friends house in the neighourhood. In any case, if you wish to scan a card (or document) there has to be a scanner. Else , take image by the camera. best ____________ ____________________ From: Allan Aunkst <aaunkst@gmail.com> To: apple-iphone@yahoogroups.com Sent: Thursday, 1 March 2012, 23:07 Subject: Re: [apple-iphone] Card Cert app vue scan needs a home scanner ...correct? On Thu, Mar 1, 2012 at 13:49, Pabitra Saha <pksaha000@yahoo.co.uk> wrote: > ** > > > Use Vue scan. > It is free app in AppStore > > On 1 Mar 2012, at 14:36, Brent <flapdoodle@gmail.com> wrote: > > > I use several card scanner apps. Some will upload to Dropbox or Evernote. > > > > On Thu, Mar 1, 2012 at 7:32 AM, Vishal Sheth <vusheth@gmail.com> wrote: > > > >> ** > >> I guess any photo scanner should do the job. You can save it as pdf. > >> > >> Vishal Sheth > >> On Mar 1, 2012 7:01 PM, "Allan Aunkst" <aaunkst@gmail.com> wrote: > >> > >>> ** > >> > >>> > >>> > >>> I am looking for an app that you can scan any of your certification > >> cards. > >>> I have many cards that are not business cards but are certifications or > >>> member organization cards. I was wondering if there's an app that can > >> scan > >>> those? - 2a.
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Fri Mar 2, 2012 3:05 am (PST) - 2b.
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Fri Mar 2, 2012 5:30 am (PST)
Hello Folks, My son is currently deployed in Asia. He lost his iPhone last week. He reached an area where there is WiFi now, and when he turned on his iPad his photos from his phone started to download into his iPad. It's taking awhile, but they are showing up one by one. We will get a replacement phone for him, plug it into his iTunes account, set it up, then send it to him in Okinawa. He has not plugged either his phone or his iPad into a computer (iTunes) since he got them. Can anyone tell me what will happen when we plug his phone into iTunes? Will it restore to where it was when he plugged it in last time? Or will it restore to where it was when he lost his phone? Thanks for any help you can offer. Janet - 2c.
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Fri Mar 2, 2012 5:41 am (PST) Did you have your iCloud on? Was it on on the phone? If yes then get find my phone app and logi. With your id and password. You'll know where it is. You would also be able to send an alarm and also remote wipe the device. Vishal Sheth On Mar 2, 2012 7:00 PM, "Wayne & Janet Brunner" < wajabrun@nelson-tel.net> wrote: > ** > > > Hello Folks, > My son is currently deployed in Asia. He lost his iPhone last week. He > reached an area where there is WiFi now, and when he turned on his iPad his > photos from his phone started to download into his iPad. It's taking > awhile, but they are showing up one by one. > > We will get a replacement phone for him, plug it into his iTunes account, > set it up, then send it to him in Okinawa. He has not plugged either his > phone or his iPad into a computer (iTunes) since he got them. > > Can anyone tell me what will happen when we plug his phone into iTunes? > Will it restore to where it was when he plugged it in last time? Or will it > restore to where it was when he lost his phone? > > Thanks for any help you can offer. > Janet - 2d.
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Fri Mar 2, 2012 6:03 am (PST) Yes he had iCloud on, but he didn't have "find my phone" on. We had the phone suspended. Janet -----Original Message----- From: apple-iphone@yahoogroups.com [mailto: apple-iphone@yahoogroups.com] On Behalf Of Vishal Sheth Sent: Friday, March 02, 2012 7:35 AM To: apple-iphone@yahoogroups.com Subject: Re: [apple-iphone] Question about iCloud Did you have your iCloud on? Was it on on the phone? If yes then get find my phone app and logi. With your id and password. You'll know where it is. You would also be able to send an alarm and also remote wipe the device. Vishal Sheth On Mar 2, 2012 7:00 PM, "Wayne & Janet Brunner" < wajabrun@nelson-tel.net> wrote: > ** > > > Hello Folks, > My son is currently deployed in Asia. He lost his iPhone last week. He > reached an area where there is WiFi now, and when he turned on his > iPad his photos from his phone started to download into his iPad. It's > taking awhile, but they are showing up one by one. > > We will get a replacement phone for him, plug it into his iTunes > account, set it up, then send it to him in Okinawa. He has not plugged > either his phone or his iPad into a computer (iTunes) since he got them. > > Can anyone tell me what will happen when we plug his phone into iTunes? > Will it restore to where it was when he plugged it in last time? Or > will it restore to where it was when he lost his phone? > > Thanks for any help you can offer. > Janet - 2e.
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Fri Mar 2, 2012 8:52 am (PST)
It depends. If he had set backup to this computer or set backup to iCloud. If he set backup to this computer, what will be restored is what was on the phone when he last plugged into your computer. If he had set to backup to iCloud then what would be backed up is what was on his phone at the time of this last data connection. Note that to get the iCloud backup, you don't need to plug into iTunes but do it from the settings screen on the iPhone. Jay On Mar 2, 2012, at 7:26 AM, Wayne & Janet Brunner wrote: > Hello Folks, > My son is currently deployed in Asia. He lost his iPhone last week. He > reached an area where there is WiFi now, and when he turned on his iPad his > photos from his phone started to download into his iPad. It's taking > awhile, but they are showing up one by one. > > We will get a replacement phone for him, plug it into his iTunes account, > set it up, then send it to him in Okinawa. He has not plugged either his > phone or his iPad into a computer (iTunes) since he got them. > > Can anyone tell me what will happen when we plug his phone into iTunes? > Will it restore to where it was when he plugged it in last time? Or will it > restore to where it was when he lost his phone? > > Thanks for any help you can offer. [Non-text portions of this message have been removed] - 3a.
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Fri Mar 2, 2012 5:17 am (PST) So IDisk will no longer be available On Mar 1, 2012, at 6:55 PM, Allan < aaunkst@gmail.com> wrote: > Ok thanks > > Email sent by iphone 4 👀 > > On Mar 1, 2012, at 19:15, Jim Saklad < jimdoc@me.com> wrote: > > > > I use iDisk on my iPhone and it's on my home Mac. > > > Should I be looking to move those documents? > > > > Yes. > > > > > Heard they are doing away with that in June? > > > > Yes. > > > > -- > > ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > Jim Saklad mailto:jimdoc@me.com > > > > > > [Non-text portions of this message have been removed] > > [Non-text portions of this message have been removed] - 4a.
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Fri Mar 2, 2012 5:33 am (PST) Thank you for the link! I hoped the app would allow emailing the converted web page to my Evernote account but Readability only allows emailing a link. :-( I have yet to find a reliable way to get a web article saved to Evernote in a decent format. I've tried using Evernote's MemClip with mostly unsatifactory results. It crashes a lot. I've taken to copying the article from Safari's web page and pasting it into Evernote with mixed results. I never could get the Evernote add-on installed on iOS Safari to send directly. After several frustrating attempts, I've given up on that route. If anyone has a better method of moving clean versions of articles to Evernote than my cludges, I'd be very happy to hear about them. That said, Readability looks like an interesting app in its own right. Cathy Sent from my iPad > http://feedproxy.google.com/~r/9To5Mac-MacAllDay/~3/fuSiMhKuZPo/ Sent to you by Bill Boulware via Google Reader: Readability lands on iOS devices via 9to5Mac by Christian Zibreg on 3/1/12 After a long wait and several setbacks, the free Readability app has finally landed on iOS devices. A universal binary, Readability supports both your iPhone/iPod touch and has a native iPad interface. According to a blog post announcing the software, the app was born from a collaboration between the Readability team and the talented designers and builders at Teehan+Lax. Featuring clean typography from Hoefler & Frere-Jones, the app turns any web page into a clean view for reading now or later on your iOS devices or desktop, using the free Readability browser add-on. Articles seamlessly sync between platforms via an unlimited, searchable archive on the web. [Non-text portions of this message have been removed] - 5a.
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Fri Mar 2, 2012 5:51 am (PST)
Greetings, We currently use the ShopShop app and like it but I'm looking for a way to be able to enter prices from different stores so we can squeeze the nickel a little. Does anyone have a suggestion? Thanks, Joel - 5b.
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Fri Mar 2, 2012 6:07 am (PST) Splash shoper On Friday, March 2, 2012, Joel Stanton < weboat_2@yahoo.com> wrote: > > > Greetings, > > We currently use the ShopShop app and like it but I'm looking for a way to be able to enter prices from different stores so we can squeeze the nickel a little. Does anyone have a suggestion? > > Thanks, Joel - 5c.
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Fri Mar 2, 2012 6:34 am (PST) On Mar 2, 2012, at 7:03 AM, Richard Raiff wrote: > Splash shoper > > > On Friday, March 2, 2012, Joel Stanton < weboat_2@yahoo.com> wrote: >> >> >> Greetings, >> >> We currently use the ShopShop app and like it but I'm looking for a way > to be able to enter prices from different stores so we can squeeze the > nickel a little. Does anyone have a suggestion? >> >> Thanks, Joel SplashShopper iPhone & iPod touch software for $4.99 and desktop software for $9.95 Get SplashData�s 60-day money back guarantee Or click here to download a 30-day trial version No I am not affiliated with them. Robert Poland - Fort Collins, CO [Non-text portions of this message have been removed] - 6a.
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Fri Mar 2, 2012 6:35 am (PST)
For all its popularity, I think regular texting is a huge pain with those of us who feel their thumbs grow to the size of Texas when beginning a message, so I avoid it. Don't understand why a voice message isn't the preference with the majority. One thing I can't avoid is the occasional need to enter a long password for such things as the Apple App Store. As you type, you only see what you've typed for a split second before it turns to bullets to prevent spying eyes from watching. I'm constantly having to start over. After a while, many sites will lock you out after too many attempts. Is there a recommendation that is safe and reliable that will allow me to make that easier for Texas Thumbs? Either another app or some trick that will help? - 6b.
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Fri Mar 2, 2012 8:40 am (PST)
In the 3 years I've been using iPhone, I don't think I have ever been moved to using my *thumbs* to enter text. Usually my right index finger, which is half the width of my thumb. If that fails you, go to Macworld.com and look for Serenity Caldwell's stylus reviews. -- From my iPad -- Mike G Atlanta wrote: > Is there a recommendation that is safe and reliable that will allow me to make that easier for Texas Thumbs? Either another app or some trick that will help? - 6c.
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Fri Mar 2, 2012 8:48 am (PST) I use 1Password for all my passwords. It works and syncs with pc, mac, iphone, etc through Dropbox, so your passwords are always up to date. You can launch the app, choose the site you want to go to, and it will take you there, filling in the password/username for you. It does so much more than passwords too - including wallet items, notes, all secure and locked up tight! It costs a little ($10-$15?), but is so worth it! https://agilebits.com/onepassword Janet Mike G Atlanta wrote: > Is there a recommendation that is safe and reliable that will allow me to make that easier for Texas Thumbs? Either another app or some trick that will help? ------------ ------------------------ Yahoo! Groups Links ----- No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2114/4845 - Release Date: 03/01/12 - 6d.
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Fri Mar 2, 2012 9:24 am (PST) My fingers are not only the size of Texas but sometimes I think I'm touching with the panhandle but I'm really touching with Brownsville. One password is very good but it's browser is not quite as good as Safari. I don't think you can use it to enter the password for the app store. I just pay more attention I watch that letter or number before it turns into a bullet. I am slow and I watch the key show that it's been typed and now I only mistype occasionally. I am also very thankful for Siri. This was typed using Siri with a few corrections. Carter Crain On Mar 2, 2012, at 10:46 AM, Wayne & Janet Brunner < wajabrun@nelson-tel.net> wrote: > I use 1Password for all my passwords. It works and syncs with pc, mac, > iphone, etc through Dropbox, so your passwords are always up to date. You > can launch the app, choose the site you want to go to, and it will take you > there, filling in the password/username for you. > > It does so much more than passwords too - including wallet items, notes, all > secure and locked up tight! > > It costs a little ($10-$15?), but is so worth it! > https://agilebits.com/onepassword > > Janet > > > Mike G Atlanta wrote: > >> Is there a recommendation that is safe and reliable that will allow me to > make that easier for Texas Thumbs? Either another app or some trick that > will help? - 6e.
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Fri Mar 2, 2012 12:26 pm (PST) I use it too Sue� Sent from my iPhone 4 powered by AT&T On Mar 2, 2012, at 10:46 AM, "Wayne & Janet Brunner" < wajabrun@nelson-tel.net> wrote: > I use 1Password for all my passwords. It works and syncs with pc, mac, > iphone, etc through Dropbox, so your passwords are always up to date. You > can launch the app, choose the site you want to go to, and it will take you > there, filling in the password/username for you. > > It does so much more than passwords too - including wallet items, notes, all > secure and locked up tight! > > It costs a little ($10-$15?), but is so worth it! > https://agilebits.com/onepassword > > Janet > > > Mike G Atlanta wrote: > >> Is there a recommendation that is safe and reliable that will allow me to > make that easier for Texas Thumbs? Either another app or some trick that > will help? - 6f.
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Fri Mar 2, 2012 1:30 pm (PST) > One password is very good but it's browser is not quite as good as Safari. I don't think you can use it to enter the password for the app store. It's somewhat clumsy and round-about, but you can go to 1Password, look up and COPY the password for a site, than go to the site in Safari, and PASTE the password in. -- ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jim Saklad mailto:jimdoc@me.com Yahoo! Groups Cat Owners Group Connect and share with others who love their cats Need to Reply? Click one of the "Reply" links to respond to a specific message in the Daily Digest.  | | | | | | | | |  |  |  |  |  | |
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